Reputation: 2242
I m taking screenshot of android screen and Draw another image on captured image (watermark) using canvas.drawBitmap,
it all giving proper result when i copy the Watermark(another image - say visit.jpg) image on SD card, the captured image has width 500pixel, where visit.jpg has width- 339pixels,
File file = new File( Environment.getExternalStorageDirectory() + "/visit.jpg");
Bitmap myBitmap = BitmapFactory.decodeFile(file.getAbsolutePath());
but i dont want to copy the watermark image into sdcard, i want the image from res folder should get draw on captured image, so i used
Bitmap visit = BitmapFactory.decodeResource(getApplicationContext().getResources(),R.drawable.visit);
and draw on canvas and saved, it get saved, but the Watermark image(visit.jpg) gets stretch and its size gets larger than 339pixels. why ?
my code is :
View v1 = findViewById(android.R.id.content).getRootView();
v1.setDrawingCacheEnabled(true);
Bitmap screenshot = Bitmap.createBitmap(v1.getDrawingCache());
Bitmap cropimg = Bitmap.createBitmap(screenshot, 50, 0, screenshot.getWidth()-100, 592);
v1.setDrawingCacheEnabled(false);
Bitmap Rbitmap = Bitmap.createBitmap(cropimg).copy(Config.ARGB_8888, true);
Bitmap visit = BitmapFactory.decodeResource(getApplicationContext().getResources(),R.drawable.visit); // image accessed from drawable
Canvas canvas = new Canvas(Rbitmap);
File file = new File( Environment.getExternalStorageDirectory() + "/visit.jpg"); // the image copied on sd card
Bitmap myBitmap = BitmapFactory.decodeFile(file.getAbsolutePath());
canvas.drawBitmap(visit, 0, 570, null); // if i put myBitmap instead of visit i.e. canvas.drawBitmap(myBitmap, 0, 570, null); then visit.jpg image gets draw properly with 339pixel width without strtch
canvas.save();
Upvotes: 0
Views: 537
Reputation: 468
EDIT: I forgot an easier way, put the images in /res/drawable-nodpi folder.
Android will automatically scale the resource image depending on your screen density. The default drawable folder correspond to the mdpi so if you have a hdpi device the image will be scaled up. You can put the image into the /res/raw/ folder then open it like:
Uri imageUri = Uri.parse("android.resource://your.app.package/raw/visit");
InputStream is = context.getContentResolver().openInputStream(imageUri);
Bitmap bmp = BitmapFactory.decodeStream(is, null, opts);
Upvotes: 1