Reputation: 21
I have a strange problem with my app "Apnea Trainer". This app has multiple languages, the default localization is English. Since I sent the last update to Apple (November 2012) I haven't touched the app, Xcode or my Mac OS. Yesterday I decided to start with a new update, but when I tried to run the app the first time this year on the simulator or iPhone it started with German language. I used localizable strings for all languages, but I'm unable to change the language with changing the language in the iOS settings (happens on iPhone and simulator).
What I tried: - Restart everything - Changing device' and simulator's language several times to German an back to English - Removed Xcode and install it again - Checked for Xcode updates (had the latest version) - Updated the iPhone from iOS 6.0 to 6.0.1 - Checked the app I sent to Apple... works fine as it should
Edit: After trying to change the region format... all files are red now, but I don't get any errors and the app is running, but still in German (https://i.sstatic.net/NoZRi.jpg)
Edit Two:
I tried to run the app on another Mac. Same OS, same Xcode version, same problem. The first build was ok, when I started the app the second time it was running in German
What can I do???
Edit Three:
I even setup a new project, but when I copy the content of the storyboard, the problem is back.
Upvotes: 0
Views: 3422
Reputation: 1268
XCODE 6 completely ignores the settings of the iPhone.
In XCODE goto "edit scheme" (next to the "stop"-button).
Run/Options/Application language.
Here you change the setting.
Make sure you dont have anything set in
Run/Arguments/Arguments Passed On Launch
Upvotes: 4
Reputation: 8489
Have you tried changing region? Settings -> General -> International -> Region Format
Upvotes: 0