user1959796
user1959796

Reputation: 1

How to implement box2d light when using scene2d in libgdx

We are making a game using libgdx and we want to know the way to use the light and physics from box2D with the scene2d, It seems that to get light you need be into a World class which contains the required stuff, but I don't know how to get both together.

Upvotes: 0

Views: 2177

Answers (1)

anthropomo
anthropomo

Reputation: 4120

I am dealing with similar issues. This blogpost seems to hold some answers:

http://pimentoso.blogspot.com/2013/01/meter-and-pixel-units-in-box2d-game.html

Upvotes: 1

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