Reputation: 941
I would like to read a bitmap file into a struct and manipulate it like eg. making a mirror effect, but I cannot understand which kind of struct should I be creating in order to read into it.
Thank you for your help.
Upvotes: 31
Views: 104450
Reputation: 25340
»This is how you manually load a .BMP file
The bitmap file format:
So on with the code part. This is our struct we need to create to hold the bitmap file header.
#pragma pack(push, 1)
typedef struct tagBITMAPFILEHEADER
{
WORD bfType; //specifies the file type
DWORD bfSize; //specifies the size in bytes of the bitmap file
WORD bfReserved1; //reserved; must be 0
WORD bfReserved2; //reserved; must be 0
DWORD bfOffBits; //specifies the offset in bytes from the bitmapfileheader to the bitmap bits
}BITMAPFILEHEADER;
#pragma pack(pop)
The bftype field checks to see if you are in fact loading a .BMP file, and if you are, the field should be 0x4D42.
Now we need to create our bitmapinfoheader struct. This holds info about our bitmap.
#pragma pack(push, 1)
typedef struct tagBITMAPINFOHEADER
{
DWORD biSize; //specifies the number of bytes required by the struct
LONG biWidth; //specifies width in pixels
LONG biHeight; //specifies height in pixels
WORD biPlanes; //specifies the number of color planes, must be 1
WORD biBitCount; //specifies the number of bits per pixel
DWORD biCompression; //specifies the type of compression
DWORD biSizeImage; //size of image in bytes
LONG biXPelsPerMeter; //number of pixels per meter in x axis
LONG biYPelsPerMeter; //number of pixels per meter in y axis
DWORD biClrUsed; //number of colors used by the bitmap
DWORD biClrImportant; //number of colors that are important
}BITMAPINFOHEADER;
#pragma pack(pop)
Now on to loading our bitmap.
unsigned char *LoadBitmapFile(char *filename, BITMAPINFOHEADER *bitmapInfoHeader)
{
FILE *filePtr; //our file pointer
BITMAPFILEHEADER bitmapFileHeader; //our bitmap file header
unsigned char *bitmapImage; //store image data
int imageIdx=0; //image index counter
unsigned char tempRGB; //our swap variable
//open file in read binary mode
filePtr = fopen(filename,"rb");
if (filePtr == NULL)
return NULL;
//read the bitmap file header
fread(&bitmapFileHeader, sizeof(BITMAPFILEHEADER),1,filePtr);
//verify that this is a .BMP file by checking bitmap id
if (bitmapFileHeader.bfType !=0x4D42)
{
fclose(filePtr);
return NULL;
}
//read the bitmap info header
fread(bitmapInfoHeader, sizeof(BITMAPINFOHEADER),1,filePtr);
//move file pointer to the beginning of bitmap data
fseek(filePtr, bitmapFileHeader.bfOffBits, SEEK_SET);
//allocate enough memory for the bitmap image data
bitmapImage = (unsigned char*)malloc(bitmapInfoHeader->biSizeImage);
//verify memory allocation
if (!bitmapImage)
{
free(bitmapImage);
fclose(filePtr);
return NULL;
}
//read in the bitmap image data
fread(bitmapImage,bitmapInfoHeader->biSizeImage,1,filePtr);
//make sure bitmap image data was read
if (bitmapImage == NULL)
{
fclose(filePtr);
return NULL;
}
//swap the R and B values to get RGB (bitmap is BGR)
for (imageIdx = 0;imageIdx < bitmapInfoHeader->biSizeImage;imageIdx+=3)
{
tempRGB = bitmapImage[imageIdx];
bitmapImage[imageIdx] = bitmapImage[imageIdx + 2];
bitmapImage[imageIdx + 2] = tempRGB;
}
//close file and return bitmap image data
fclose(filePtr);
return bitmapImage;
}
Now to make use of all of this:
BITMAPINFOHEADER bitmapInfoHeader;
unsigned char *bitmapData;
// ...
bitmapData = LoadBitmapFile("mypic.bmp",&bitmapInfoHeader);
//now do what you want with it, later on I will show you how to display it in a normal window
Later on I'll put up Writing to a .BMP, and how to load a targa file, and how to display them.«
Quoted from: http://www.vbforums.com/showthread.php?261522-C-C-Loading-Bitmap-Files-%28Manually%29 (User: BeholderOf). (Some minor corrections done)
Upvotes: 39
Reputation: 89
So to read a bitmap you need structures as answered by @ollo but there is one easier way too .
#include <wingdi.h>
in your code and you will get access to all structures without writing them in a separate file.In CS50x course but the problem was that the output.bmp generated was completely right on CS50 ide but it didnot worked on my local computer on which there is Windows 10. So I did some changes in it and it worked. The code is portable for Linux and other OS too.The code in which I did changes and will work on your system is here
Upvotes: -3
Reputation: 872
here A short working example.
It converts a wav-file to bmp (a long ago I had such fun).
Code:
#include <stdio.h>
#include <strings.h>
#include <sndfile.h>
#include <stdlib.h>
#include <math.h>
#define RATE 44100
typedef struct {
unsigned short type; /* Magic identifier */
unsigned int size; /* File size in bytes */
unsigned int reserved;
unsigned int offset; /* Offset to image data, bytes */
} HEADER;
typedef struct {
unsigned int size; /* Header size in bytes */
int width,height; /* Width and height of image */
unsigned short planes; /* Number of colour planes */
unsigned short bits; /* Bits per pixel */
unsigned int compression; /* Compression type */
unsigned int imagesize; /* Image size in bytes */
int xresolution,yresolution; /* Pixels per meter */
unsigned int ncolours; /* Number of colours */
unsigned int importantcolours; /* Important colours */
} INFOHEADER;
typedef struct {
unsigned char r,g,b,junk;
} COLOURINDEX;
int main(int argc, char *argv[]){
int i,j,rd;
int gotindex = 0;
unsigned char grey,r,g,b;
double ampl;
short _2byte[2];
HEADER header;
INFOHEADER infoheader;
COLOURINDEX colourindex[256];
FILE *fptr;
SNDFILE* sndfile = NULL;
SF_INFO sfinfo;
long rate = RATE;
void (*bmpread)();
void _eightbit(){
if(fread(&grey, sizeof(unsigned char), 1, fptr) != 1){
fprintf(stderr,"Image read failed\n");
exit(-1);
}
if (gotindex){
ampl = colourindex[grey].r * 64. +
colourindex[grey].g * 128.+
colourindex[grey].b * 64.;
} else {
ampl = grey * 256. - 32768.;
}
// printf("%.2f\n", ampl);
}
void _twentyfourbit(){
do{
if((rd = fread(&b, sizeof(unsigned char), 1, fptr)) != 1) break;
if((rd = fread(&g, sizeof(unsigned char), 1, fptr)) != 1) break;
if((rd = fread(&r, sizeof(unsigned char), 1, fptr)) != 1) break;
}while(0);
if(rd != 1){
fprintf(stderr,"Image read failed\n");
exit(-1);
}
ampl = r * 64. + g * 128. + b * 64. - 32768.;
// printf("%.2f\n", ampl);
}
if (argc < 3){
printf("Usage: %s <input.bmp> <output.wav> [samplerate]\n", argv[0]);
printf("For example:\n\t%s pict.bmp sample.wav 44100 2\n", argv[0]);
exit(0);
}
printf("Input file: %s\n", argv[1]);
printf("Output file: %s\n", argv[2]);
if(argc > 3) rate = atoi(argv[3]);
if(rate < 4000) rate = 4000;
//if(argc > 4) channels = atoi(argv[4]);
sfinfo.samplerate = rate;
sfinfo.channels = 2;
sfinfo.format = SF_FORMAT_WAV|SF_FORMAT_PCM_16;
if((fptr = fopen(argv[1],"r")) == NULL) {
fprintf(stderr,"Unable to open BMP file \"%s\"\n",argv[1]);
exit(-1);
}
/* Read and check BMP header */
if(fread(&header.type, 2, 1, fptr) != 1){
fprintf(stderr, "Failed to read BMP header\n");
exit(-1);
}
if(header.type != 'M'*256+'B'){
fprintf(stderr, "File is not bmp type\n");
exit(-1);
}
do{
if((rd = fread(&header.size, 4, 1, fptr)) != 1) break;
printf("File size: %d bytes\n", header.size);
if((rd = fread(&header.reserved, 4, 1, fptr)) != 1) break;
if((rd = fread(&header.offset, 4, 1, fptr)) != 1) break;
printf("Offset to image data is %d bytes\n", header.offset);
}while(0);
if(rd =! 1){
fprintf(stderr, "Error reading file\n");
exit(-1);
}
/* Read and check the information header */
if (fread(&infoheader, sizeof(INFOHEADER), 1, fptr) != 1) {
fprintf(stderr,"Failed to read BMP info header\n");
exit(-1);
}
printf("Image size = %d x %d\n", infoheader.width, infoheader.height);
printf("Number of colour planes is %d\n", infoheader.planes);
printf("Bits per pixel is %d\n", infoheader.bits);
printf("Compression type is %d\n", infoheader.compression);
printf("Number of colours is %d\n", infoheader.ncolours);
printf("Number of required colours is %d\n", infoheader.importantcolours);
/* Read the lookup table if there is one */
for (i=0; i<255; i++){
colourindex[i].r = rand() % 256;
colourindex[i].g = rand() % 256;
colourindex[i].b = rand() % 256;
colourindex[i].junk = rand() % 256;
}
if (infoheader.ncolours > 0) {
for (i=0; i<infoheader.ncolours; i++){
do{
if ((rd = fread(&colourindex[i].b, sizeof(unsigned char),1,fptr)) != 1)
break;
if ((rd = fread(&colourindex[i].g, sizeof(unsigned char),1,fptr)) != 1)
break;
if ((rd = fread(&colourindex[i].r, sizeof(unsigned char),1,fptr)) != 1)
break;
if ((rd = fread(&colourindex[i].junk, sizeof(unsigned char),1,fptr)) != 1)
break;
}while(0);
if(rd != 1){
fprintf(stderr,"Image read failed\n");
exit(-1);
}
printf("%3d\t%3d\t%3d\t%3d\n", i,
colourindex[i].r, colourindex[i].g, colourindex[i].b);
}
gotindex = 1;
}
if(infoheader.bits < 8){
printf("Too small image map depth (%d < 8)\n", infoheader.bits);
exit(-1);
}
/* Seek to the start of the image data */
fseek(fptr, header.offset, SEEK_SET);
printf("Creating 16bit WAV %liHz.\n", rate);
sndfile = sf_open(argv[2], SFM_WRITE, &sfinfo);
if(sndfile == NULL){
fprintf(stderr, "Cannot open output file!\n"); exit(-1);
}
bmpread = _eightbit;
if(infoheader.bits == 24)
bmpread = _twentyfourbit;
/* Read the image */
for (j=0;j<infoheader.height;j++) {
_2byte[1] = 32700;
for (i=0;i<infoheader.width;i++) {
bmpread();
_2byte[0] = (short)ampl;
sf_write_short(sndfile, _2byte, 2);
_2byte[1] = 0;
} // i
} // j
fclose(fptr);
sf_close(sndfile);
}
Upvotes: 5