Reputation: 6383
I would like to create an XNA application and have a live stream with the output of that application (I can render everything in a separate RenderTarget and just use that as a source).
I need this because the application will be shown on a big outdoor display and the only way to get live content there is using live streaming.
Is this possible? How much lag should I expect between the real time rendering and what is actually streamed and displayed on the big panel?
Upvotes: 0
Views: 159