Reputation: 3022
I'm working on an application in which I need to build some images in a background thread. At some point in the process, I need to get the text from a UITextView. If I call UITextview.text, I get the warning that my secondary threads shouldn't pester UIKit
That's all well and good, but I need the text and I can't figure out a reasonable way to get said text from the main thread.
My question is: Has anyone come up with a good way to get properties of UI elements from background threads or, alternatively, good ways to avoid doing so in the first place?
I threw this thing together and it does the trick, but it doesn't feel quite right:
@interface SelectorMap : NSObject
@property (nonatomic, strong) NSArray *selectors;
@property (nonatomic, strong) NSArray *results;
@end
@interface NSObject (Extensions)
- (NSArray *)getValuesFromMainThreadWithSelectors:(SEL)selector, ...;
- (void)performSelectorMap:(SelectorMap *)map;
@end
And the implementation:
#import "NSObject+Extensions.h"
@implementation SelectorMap
@synthesize selectors;
@synthesize results;
@end
@implementation NSObject (Extensions)
- (void)performSelectorMap:(SelectorMap *)map
{
NSMutableArray *results = [NSMutableArray arrayWithCapacity:map.selectors.count];
for (NSString *selectorName in map.selectors)
{
SEL selector = NSSelectorFromString(selectorName);
id result = [self performSelector:selector withObject:nil];
[results addObject:result];
}
map.results = results.copy;
}
- (NSArray *)getValuesFromMainThreadWithSelectors:(SEL)selector, ...
{
NSMutableArray *selectorParms = [NSMutableArray new];
va_list selectors;
va_start(selectors, selector);
for (SEL selectorName = selector; selectorName; selectorName = va_arg(selectors, SEL))
[selectorParms addObject:NSStringFromSelector(selectorName)];
va_end(selectors);
SelectorMap *map = [SelectorMap new];
map.selectors = selectorParms.copy;
[self performSelectorOnMainThread:@selector(performSelectorMap:) withObject:map waitUntilDone:YES];
return map.results;
}
@end
I call it like this:
NSArray *textViewProperties = [textView getValuesFromMainThreadWithSelectors:@selector(text), @selector(font), nil];
Getting the font doesn't give the same warning that getting the text does, but I figured it'd be best to be consistent.
Upvotes: 5
Views: 3559
Reputation: 39296
You can either use performSelector on main thread or you can use GCD to dispatch on main queue.
[self performSelectorOnMainThread:@selector(updateText:) withObject:nil waitUntilDone:YES];
GCD would look like:
dispatch_queue_t main = dispatch_get_main_queue();
dispatch_sync(main, ^{
// read and assign here
});
Here's a related posts on the subject:
GCD, Threads, Program Flow and UI Updating
Upvotes: 2
Reputation: 162712
I avoid any kind of a meta-programming as much as possible. It completely undermines the compilers ability to double-check your code, for starts, and it tends to be unreadable.
__block NSString* foo;
dispatch_sync(dispatch_get_main_queue(), ^{
foo = [textField ...];
});
Note if not using ARC, you'll likely want to copy
or retain
the string in the block and then release
or autorelease
in your local thread.
Upvotes: 17