Haatschii
Haatschii

Reputation: 9309

Use std::mutex for a thread pool managed by boost::asio

Somehow a followup of this question. I am only wondering if it is ok to use a std::mutex in functions handeled by a boost::asio:io_service? Usage of strands is somwhat unpractical. From what I found in the boost reference I would say it is ok. Since it states that

Asynchronous completion handlers will only be called from threads that are currently calling io_service::run().

So other threads created by boost should not interfere. Did I get it right?

Upvotes: 3

Views: 3516

Answers (4)

Tanner Sansbury
Tanner Sansbury

Reputation: 51871

As others have noted, std::mutex and other locking mechanics, can be be used within handlers. However, there is a fundamental difference between the two:

  • An external locking mechanism within a handler is used to protect resources from race conditions.
  • A strand is used to remove contention between handlers, resulting in the removal of race conditions between handlers.

If the entire handler is being synchronized as a result of potential race conditions with other handlers, and not threads external to the threadpool, then I would like to accentuate one of the subtle differences in synchronization between an external mechanism and boost::asio::strand.

Consider the following scenario:

  • A threadpool of 2 threads is implemented with Boost.Asio.
  • Handlers A and B will be synchronized on the same mutex.
  • Handler C requires no synchronization.
  • Handlers A, B, and C are posted into the io_service.

A and B are invoked. The threadpool is now exhausted due to external synchronization, as both threads are being used. Unfortunately, one of the threads is blocked on a resource, causing handlers that require no synchronization, such as C, to sit in the queue.

If a strand is used for synchronization in this scenario, then this instance of starvation would not have occurred. A strand maintains its own handler queue, and guarantees that only one of its handlers is in the io_service, resulting in handlers being synchronized before being placed into the io_service. In the scenario, if A and B are posted into the strand, then the strand will post A into the io_service. This would result in A and C being in the io_service, allowing C to run concurrently while B remains in the strand's queue waiting for A to complete.

Also, there are use cases where both of these forms of synchronization can be used together. For example, consider the case where resources are shared with a thread running outside of the threadpool. A mutex would still be required by threads internal and external to the threadpool. However, a strand could be used to remove the contention for the mutex between threads internal to the threadpool.

Upvotes: 12

stan5
stan5

Reputation: 81

Mutex inside completion handler can block thread execution. In that case you need more io_service threads than boost::thread::hardware_concurrency() to load CPU for 100%. It increases thread switching overhead.

Upvotes: 0

JaredC
JaredC

Reputation: 5300

boost is simply calling a callback from its perspective. This callback has no relation to boost, so boost doesn't care what you do in the callback. So taking a lock (using any locking library you desire), is perfectly fine.

Upvotes: 2

Sam Miller
Sam Miller

Reputation: 24164

Yes, using a std::mutex inside of a handler is perfectly fine. A strand is just a queue with a mutex in disguise after all.

Upvotes: 8

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