Reputation: 135
I have a .Net dll which I have registered and am able to call methods on from my C# code. I essentially followed this tutorial: http://support.microsoft.com/kb/828736
now I need to do something in c# asynchronously, so I need some way of telling the c++ code that I am done.
I have created a method like so:
public void Init(string server, IntPtr callback);
which I can see in the c++ as:
Init(BSTR server, long callback);
I also need to pass a variable back to the c++ code when I make invoke it.
basically, I have an event that's getting fired in the C# code and I need the c++ code to handle it, including the event args.
I am glad to do the reading myself, but I am not able to find anything at all. I did see some stuff about windows events... here http://msdn.microsoft.com/en-us/library/windows/desktop/aa385771(v=vs.85).aspx
but we aren't using any windows headers I don't think and I didn't want to add all this stuff if there is a simpler way of doing this.
Thank you for reading!
Upvotes: 2
Views: 819
Reputation: 135
okay it's easier than I thought, but it seems like voodoo to me...
basically in the c++ add
void CALLBACK CppCallbackc()
{
std::cout << "test";
}
then in the c# add
public delegate void CppCallback();
and when you want to fire it,
Marshal.GetDelegateForFunctionPointer(cppCallback, typeof(CppCallback)).DynamicInvoke(null);
Upvotes: 3