Reputation: 6400
I am trying to compile (on FreeBSD, if that matters) a program that uses cmake. The CMakeLists.txt
contains the lines
find_package(GLUT REQUIRED)
include_directories(${CMAKE_CURRENT_BINARY_DIR} ${OPENGL32_INCLUDE_DIRS} ${GLUT_INCLUDE_DIRS})
and cmake does not report any errors, but when I run make
afterwards, I get
[…]
/usr/bin/c++ -fopenmp -I/path/build -o CMakeFiles/scriptbots.dir/GLView.cpp.o -c /path/GLView.cpp
[…]
In file included from /path/GLView.cpp:2:
/path/GLView.cpp:10:21: error: GL/glut.h: No such file or directory
[…]
GL/glut.h exists in /usr/local/include
, which is not given as -I
argument to /usr/bin/c++
.
Compiling works when I explicitly add -I/usr/local/include
to CMakeFiles/scriptbots.dir/flags.make
. What do I need to change to make the project compile without manually changing the flags file?
Upvotes: 1
Views: 516
Reputation: 171097
As per its documentation, FindGLUT
sets variable GLUT_INCLUDE_DIR
, not GLUT_INCLUDE_DIRS
. Change this in your CMakeList and it should work.
Upvotes: 2