Reputation:
I am working on my keystroke logger for personal interest and asked a question related to this about yesterday; While loop using a lot of CPU.
The issue with the program was that it took too much CPU Usage, and people have suggested to make the inputs key-event based.
Since I'm new to the Win32 API, I try to look for references and tutorials that will tell me how to create keyboard inputs as event-based, rather than poll based. But the problems is I could not found any solid examples or references, as it was quite difficult to understand for a complete newbie.
Most of them mentioned that the event-based programming resided in GUI application, yet I want this keystroke logger application to be a console application.
My two main questions from all this is:
and
If additional information is needed, I am using Code Blocks under Windows XP with a GCC compiler.
Upvotes: 7
Views: 30934
Reputation: 43140
Key logger applications use mechanisms such as Win32 Hooks. Specifically you need to set a WH_KEYBOARD
hook.
There are move advanced techniques, like creating your own keyboard driver but for a start hooks are a good choice.
Edit: To get an idea of how a hook procedure looks like, I post a fragment from my personal utility.
// ...
thehook = SetWindowsHookEx( WH_KEYBOARD_LL, hook_proc, hwnd, 0 );
// ...
/**
*
* wParam, one of the: WM_KEYDOWN, WM_KEYUP, WM_SYSKEYDOWN, or WM_SYSKEYUP
lParam: pointer to a KBDLLHOOKSTRUCT structure
(*) "The hook procedure should process a message in less time than the
data entry specified in the LowLevelHooksTimeout value in the following registry key:
HKEY_CURRENT_USER\Control Panel\Desktop
The value is in milliseconds. If the hook procedure does not
return during this interval, the system will pass the message to the next hook."
*
*/
LRESULT CALLBACK
hook_proc( int code, WPARAM wParam, LPARAM lParam )
{
static long ctrl_cnt = 0;
static bool mmode = false;
static DWORD time;
KBDLLHOOKSTRUCT* kbd = (KBDLLHOOKSTRUCT*)lParam;
if ( code < 0
|| (kbd->flags & 0x10) // ignore injected events
) return CallNextHookEx( thehook, code, wParam, lParam );
long ret = 1; // by default I swallow the keys
if ( mmode ) { // macro mode is ON
if ( WM_KEYDOWN == wParam )
PostMessage(mainwnd, WM_MCR_ACCUM, kbd->vkCode, 0);
if ( WM_KEYUP == wParam )
switch (kbd->vkCode) {
case VK_ESCAPE:
mmode = false;
keys.removeall();
PostMessage(mainwnd, WM_MCR_HIDE, 0, 0);
break;
case VK_RETURN:
PostMessage(mainwnd, WM_MCR_EXEC, 0, 0);
break;
case VK_LCONTROL:
mmode = false;
PostMessage(mainwnd, WM_MCR_HIDE, 0, 0);
PostMessage(mainwnd, WM_MCR_EXEC, 0, 0);
break;
}
/* Which non printable keys allow passing? */
switch( kbd->vkCode ) {
case VK_LCONTROL:
case VK_CAPITAL:
case VK_LSHIFT:
case VK_RSHIFT:
ret = CallNextHookEx( thehook, code, wParam, lParam );
}
}
else { // macro mode is OFF
/* Ctrl pressed */
if ( kbd->vkCode == VK_LCONTROL && WM_KEYDOWN == wParam ) {
ctrl_cnt = 1;
time = kbd->time;
}
/* Prevent ctrl combinations to activate macro mode */
if ( kbd->vkCode != VK_LCONTROL )
ctrl_cnt = 0;
/* Ctrl released */
if ( ctrl_cnt == 1 && WM_KEYUP == wParam ) {
if ( kbd->time - time > 40 ) {
mmode = true;
PostMessage(mainwnd, WM_MCR_SHOW, 0, 0);
}
}
ret = CallNextHookEx( thehook, code, wParam, lParam ); // let it pass
}
return ret;
}
Upvotes: 8
Reputation: 100728
Take a look at the SetWindowsHookEx API.
You can do this is a console app as well as a windowed app. You will need to put your keyboard hook in a DLL so that you can capture keystrokes in processes other than your own.
There is some sample code here.
Upvotes: 4