Reputation: 1757
I queried my opengl version using glGetString(GL_VERSION)
and it returned 3.3.0. As far as I know, 3.3 does have the GL_TEXTURE_RECTANGLE flag. However I'm unable to find it in my gl.h header nor does my compiler(VC++) recognize the flag. All my other openGL calls seem to run fine. Any ideas?
Upvotes: 2
Views: 387
Reputation: 10507
Unfortunately, Visual Studio does not ship with up-to-date OpenGL support. Check out GLEW for a solution to this problem.
Upvotes: 2