Reputation: 31
Here's my issue: I am writing a simple client that will connect to a server using the server's hostname and port number as commandline arguments. It compiles fine but when I run the client, I get a message from perror() that says "Error: address family not supported by protocol." Not sure why I am getting this error but I know that the error occurs when I call connect(). For some reason, connect is unable to find the address family information in my sockaddr_in struct. Any help would be much appreciated.
int main(int argc, char* argv[])
{
if(argv[1] == NULL)
{
printf("if 1\n");
perror("Error: argv[1]:hostname\n");
exit(1);
}
struct sockaddr_in* servaddr = getServerInfo(argv[1], argv[2]);
int socketfd = createSocket();
if(socketfd < 0)
{
printf("if 2\n");
perror("Error: socketfd\n");
exit(1);
}
int commResult = communicate(socketfd, servaddr);
if(commResult < 0)
{
printf("if 3\n");
perror("Error: communication\n");
exit(1);
}
return 0;
}
struct sockaddr_in* getServerInfo(char* hostname, char* port)
{
struct sockaddr_in* servaddr = malloc((size_t)sizeof(struct sockaddr_in));
struct hostent *hostptr;
hostptr = gethostbyname(hostname);
memset((void *) servaddr, 0, (size_t)sizeof(*servaddr));
servaddr->sin_family = (short)(AF_INET);
memcpy((void*)& servaddr->sin_addr, (void *) hostptr->h_addr, hostptr->h_length);
servaddr->sin_port = htons((u_short)atoi(port));
return servaddr;
}
int createSocket()
{
int socketfd = socket(AF_INET, SOCK_STREAM, 0);
if(socketfd < 0)
{
return -1;
}
return socketfd;
}
int communicate(int socketfd, struct sockaddr_in* servaddr)
{
char buffer[BUFFERSIZE];
// connect to the server at the location displayed by TCPserver.c
if(connect(socketfd, (struct sockaddr*)&servaddr, sizeof(*servaddr)) < 0)
{
printf("if 4\n");
perror("ERROR: connecting to socket\n");
return -1;
}
printf("Connected to server\n");
strcpy(buffer, "This is the message I want the client to echo on the screen to prove that we can communicate together.\n");
write(socketfd, buffer, strlen(buffer)+1);
return 0;
}
Here is the server code as well:
int main()
{
char * hostname = malloc(MAXSIZE * sizeof(char));
char buffer[BUFFERSIZE];
struct sockaddr_in* servaddr = getServerInfo(hostname);
int listensockfd = createSocket(servaddr), connsockfd;
printServerInfo(hostname, servaddr);
listen(listensockfd, MAX_NUM_LISTENER_ALLOWED);
connsockfd = accept(listensockfd, NULL, NULL);
read(connsockfd, buffer, BUFFERSIZE);
printf("Message: %s\n", buffer);
// free memory
free(servaddr);
free(hostname);
return 0;
} // End main
struct sockaddr_in* getServerInfo(char* hostname)
{
struct sockaddr_in* servaddr = malloc((size_t)sizeof(struct sockaddr_in));
gethostname(hostname, 32);
struct hostent *hostptr;
hostptr = gethostbyname(hostname);
memset((void *) servaddr, 0, (size_t)sizeof(*servaddr));
servaddr->sin_family = (short)(AF_INET);
memcpy((void *)& servaddr->sin_addr, (void *) hostptr->h_addr, hostptr->h_length);
servaddr->sin_port = htons((u_short)38000);
return servaddr;
}
int createSocket(struct sockaddr_in* servaddr)
{
int listensockfd = socket(AF_INET, SOCK_STREAM, 0);
bind(listensockfd, (struct sockaddr *) &servaddr, (socklen_t)sizeof(servaddr));
socklen_t listensocklen = sizeof(servaddr);
getsockname(listensockfd, (struct sockaddr*)&servaddr, &listensocklen);
return listensockfd;
}
void printServerInfo(char* hostname, struct sockaddr_in* servaddr)
{
struct hostent *hostptr;
hostptr = gethostbyname(hostname);
printf("Host Name: %s\n", hostname);
printf("Host IP: %s\n", inet_ntoa(*(struct in_addr*)*hostptr->h_addr_list));
printf("Port Number: %d\n", htons(servaddr->sin_port));
}
Upvotes: 1
Views: 968
Reputation: 7065
You have a spurious &
in front of servaddr
, which already is a pointer. You are actually passing the address of the pointer on the stack to connect()
, instead of the actual pointer to the struct sockaddr_in
.
Replace this:
if(connect(socketfd, (struct sockaddr*)&servaddr, sizeof(*servaddr)) < 0)
with this:
if(connect(socketfd, (struct sockaddr*)servaddr, sizeof(*servaddr)) < 0)
and it will work.
In the server, there is the same mistake in the calls to bind()
and getsockname()
in createSocket()
. Furthermore, you use sizeof(servaddr)
(which is the size of a pointer) instead of sizeof(*servaddr)
in two places in the same function.
Note that I'd strongly recommend to use the modern getaddrinfo()
API instead of the obsolete gethostbyname()
call.
Upvotes: 3