Reputation: 1200
I use this code to keep track of last reboot:
+ (float) secondsSinceLastReboot{
return ((float)(mach_absolute_time())) * ((float)timebase.numer) / ((float)timebase.denom) / 1000000000.0f;
}
I assumed mach_absolute_time() was based on last device boot time like it is on a mac. It doesn't seem to be based on that. I actually have no idea what it is based on.
Look at the following behaviour (today's date is 2009-09-20):
lastRebootTime = [[NSDate date] addTimeInterval:-[self secondsSinceLastReboot]];
//last Reboot Time will contain : 2009-09-20 07:42:14 +0100
I'm absolutely certain I did not reboot my device at that time. My device hasn't been booted in a week.
Furthermore, when I unhook my device from the cable and run this app , it seems that when the device goes to sleep, the lastRebootTime starts shifting in the future. It seems mach_absolute_time
doesn't keep account for sleep time. Or am i wrong about this?
I would really like to be able to get a timestamp from when the device last rebooted. Any idea's?
Upvotes: 37
Views: 46255
Reputation: 3895
In case someone needs it in Swift (works in 4.2 & 5.0).
let beginTime = mach_absolute_time()
// do something...
var baseInfo = mach_timebase_info_data_t(numer: 0, denom: 0)
if mach_timebase_info(&baseInfo) == KERN_SUCCESS {
let finiTime = mach_absolute_time()
let nano = (finiTime - beginTime) * UInt64(baseInfo.numer) / UInt64(baseInfo.denom)
}
Upvotes: 3
Reputation: 26187
Had some trouble with this myself. There isn't a lot of good documentation, so I went with experimentation. Here's what I was able to determine:
mach_absolute_time depends on the processor of the device. It returns ticks since the device was last rebooted (otherwise known as uptime). In order to get it in a human readable form, you have to modify it by the result from mach_timebase_info (a ratio), which will return billionth of seconds (or nanoseconds). To make this more usable I use a function like the one below:
#include <mach/mach_time.h>
int getUptimeInMilliseconds()
{
const int64_t kOneMillion = 1000 * 1000;
static mach_timebase_info_data_t s_timebase_info;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
(void) mach_timebase_info(&s_timebase_info);
});
// mach_absolute_time() returns billionth of seconds,
// so divide by one million to get milliseconds
return (int)((mach_absolute_time() * s_timebase_info.numer) / (kOneMillion * s_timebase_info.denom));
}
Upvotes: 58
Reputation: 10096
If you don't care a lot about computation time you can use simple Obj-C class from Foundation
NSTimeInterval systemUptime = [[NSProcessInfo processInfo] systemUptime];
Upvotes: 10