Reputation: 7347
I'm writing a cross-platform class hierarchy, and want to keep the platform dependent implementations in their own class (as opposed to having one class with #ifdefs
). This is what I have so far, but the compiler is complaining that BaseDef
is private. Any help with how I could keep this basic structure while getting it to compile would be greatly appreciated :-)
Edit: It would seem from here that this isn't possible. Any other way I could keep this general structure and still compile?
Root.h
class Root {
private:
class BaseDef {
virtual void foo() = 0;
virtual void bar() = 0;
};
#ifdef _WIN32
class WinImp;
#else
class NixImp;
#endif
BaseDef* imp;
BaseDef* getImp();
public:
Root() : imp(getImp()) {}
void foo();
void bar();
};
Root.cpp
#include "Root.h"
void Root::foo() {
imp->foo();
}
void Root::bar() {
imp->bar();
}
WinImp.h
#ifdef _WIN32
#include "Root.h"
class WinImp : public Root::BaseDef {
public:
void foo();
void bar();
};
#endif
WinImp.cpp
#include "WinImp.h"
#ifdef _WIN32
Root::WinImp::foo() {
}
Root::WinImp::bar() {
}
Root::BaseDef* Root::getImp() {
return new Root::WinImp();
}
#endif
Upvotes: 0
Views: 842
Reputation: 1149
Your main problem is that BaseDef
is private. That means that other classes (aside from Root itself) cannot access the BaseDef
name. One way is to make BaseDef
public. Alternatively you can make the derived classes (WinImp
and NixImp
) friends of Root
so that they can access the BaseDef
name. In addition Root
cannot access the members of BaseDef
so they need to be public or make Root
a friend of BaseDef
.
class Root {
private:
class BaseDef {
public:
// These need to be public so that Root can see them or Root needs to be a friend.
//Nothing else can see BaseDef though so this is safe.
virtual void foo() = 0;
virtual void bar() = 0;
};
class WinImp; // Forward declare the classes
friend class WinImp; // And then make them friends
class NixImp;
friend class NixImp;
BaseDef* imp;
BaseDef* getImp();
public:
Root() : imp(getImp()) {}
void foo();
void bar();
};
void Root::foo() {
imp->foo();
}
void Root::bar() {
imp->bar();
}
// Since this is a nested class i made it Root::WinImp
class Root::WinImp : public Root::BaseDef {
public:
void foo();
void bar();
};
void Root::WinImp::foo() {}
void Root::WinImp::bar() {}
Root::BaseDef* Root::getImp() {
return new WinImp();
}
This method is not allowed according to the 2003 standard (11.4.p2) but in C++11 (same example) it is explicitly allowed (11.3.p2). However, clang (3.1 tested) accepts this even in 2003 mode. gcc (4.7.2 tested) accepts this (even in 2003 mode) so long as the derived classes are nested inside the same class but not if outside the class.
Upvotes: 1
Reputation: 213318
It's complaining that BaseDef
is private
...
class Root {
private:
class BaseDef {
virtual void foo() = 0;
virtual void bar() = 0;
};
So make it public...
class Root {
public:
class BaseDef {
virtual void foo() = 0;
virtual void bar() = 0;
};
Footnote:
You're trying to avoid #ifdef
, so get rid of this:
#ifdef _WIN32
class WinImp;
#else
class NixImp;
#endif
Instead, just use a single class:
class Imp;
Upvotes: 1