MartinMoizard
MartinMoizard

Reputation: 6680

How to change the background color of a UIButton while it's highlighted?

At some point in my app I have a highlighted UIButton (for example when a user has his finger on the button) and I need to change the background color while the button is highlighted (so while the finger of the user is still on the button).

I tried the following:

_button.backgroundColor = [UIColor redColor];

But it is not working. The color remains the same. I tried the same piece of code when the button is not highlighted and it works fine. I also tried calling -setNeedsDisplay after changing the color, it didn't have any effect.

How to force the button to change the background color?

Upvotes: 274

Views: 354192

Answers (30)

Ilya Biltuev
Ilya Biltuev

Reputation: 440

Swift 5, iOS 15+

Since iOS 15 you can use a new UIButton API to configure button appearance.

The system will automatically fade your button's background color when it is tapped. You don't need to add any additional code for it.

var configuration = UIButton.Configuration.filled()
configuration.baseBackgroundColor = .systemBlue
configuration.baseForegroundColor = .white // used for title color
configuration.title = "My button"
configuration.buttonSize = .large
let myButton = UIButton(configuration: configuration)

If you want your button to change background color on tap to some custom color, add this:

let configHandler: UIButton.ConfigurationUpdateHandler = { button in
    switch button.state {
    case .highlighted:
        configuration.baseBackgroundColor = .systemRed
    default:
        configuration.baseBackgroundColor = .systemBlue
    }
}
myButton.configurationUpdateHandler = configHandler

There is a great article on topic: https://sarunw.com/posts/dynamic-button-configuration/

Apple docs: https://developer.apple.com/documentation/uikit/uibutton/configuration

Upvotes: 7

Thomas Decaux
Thomas Decaux

Reputation: 22671

You can override UIButton's setHighlighted method.

Objective-C

- (void)setHighlighted:(BOOL)highlighted {
    [super setHighlighted:highlighted];

    if (highlighted) {
        self.backgroundColor = UIColorFromRGB(0x387038);
    } else {
        self.backgroundColor = UIColorFromRGB(0x5bb75b);
    }
}

Swift 3.0 and Swift 4.1

override open var isHighlighted: Bool {
    didSet {
        super.isHighlighted = isHighlighted
        backgroundColor = isHighlighted ? UIColor.black : UIColor.white
    }
}

Upvotes: 446

Tim Bernikovich
Tim Bernikovich

Reputation: 5945

Solution for Swift 3+ without subclassing.

extension UIButton {
  func setBackgroundColor(_ color: UIColor, for state: UIControlState) {
    let rect = CGRect(x: 0, y: 0, width: 1, height: 1)
    UIGraphicsBeginImageContext(rect.size)
    color.setFill()
    UIRectFill(rect)
    let colorImage = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()
    setBackgroundImage(colorImage, for: state)
  }
}

With this extension it's easy to manage colors for different states and it will fade your normal color automatically in case highlighted color is not provided.

button.setBackgroundColor(.red, for: .normal)

Upvotes: 28

Yonathan Goriachnick
Yonathan Goriachnick

Reputation: 201

You can easily change the highlighted/selected button background color by simply using the setBackgroundImage method on UIButton and using an image by using this UIImage(color:) initializer, like this:

btn.setBackgroundImage(UIImage(color: .black), for: .highlighted)

Note:

If you use the cornerRadius property for rounded borders you have to set the clipsToBounds to true so the selected background color will reserve the corner radius value.

Upvotes: 2

Let.Simoo
Let.Simoo

Reputation: 93

in Swift 5

For those who don't want to use colored background to beat the selected state

Simply you can beat the problem by using #Selector & if statement to change the UIButton colors for each state individually easily

For Example:

    override func viewDidLoad() {
    super.viewDidLoad()
    self.myButtonOutlet.backgroundColor = UIColor.white  //to reset the button color to its original color ( optionally )
}

@IBOutlet weak var myButtonOutlet: UIButton!{
    didSet{  // Button selector and image here
        self.myButtonOutlet.setImage(UIImage(systemName: ""), for: UIControl.State.normal)

        self.myButtonOutlet.setImage(UIImage(systemName: "checkmark"), for: UIControl.State.selected)



        self.myButtonOutlet.addTarget(self, action: #selector(tappedButton), for: UIControl.Event.touchUpInside)
    }
}

@objc func tappedButton() {  // Colors selection is here
    if self.myButtonOutlet.isSelected == true {

        self.myButtonOutlet.isSelected = false
        self.myButtonOutlet.backgroundColor = UIColor.white         
    } else {
        self.myButtonOutlet.isSelected = true

        self.myButtonOutlet.backgroundColor = UIColor.black
        self.myButtonOutlet.tintColor00 = UIColor.white

    }
}

Upvotes: 0

Muhammad Ahmad
Muhammad Ahmad

Reputation: 398

simple is that use that UIButton Extension ONLY

extension UIButton {

    func setBackgroundColor(color: UIColor, forState: UIControl.State) {
        self.clipsToBounds = true  // add this to maintain corner radius
        UIGraphicsBeginImageContext(CGSize(width: 1, height: 1))
        if let context = UIGraphicsGetCurrentContext() {
            context.setFillColor(color.cgColor)
            context.fill(CGRect(x: 0, y: 0, width: 1, height: 1))
            let colorImage = UIGraphicsGetImageFromCurrentImageContext()
            UIGraphicsEndImageContext()
            self.setBackgroundImage(colorImage, for: forState)
        }
    }

}

and use this

 optionButton.setBackgroundColor(color: UIColor(red:0.09, green:0.42, blue:0.82, alpha:1.0), forState: .selected)

 optionButton.setBackgroundColor(color: UIColor(red:0.96, green:0.96, blue:0.96, alpha:1.0), forState: .highlighted)

 optionButton.setBackgroundColor(color: UIColor(red:0.96, green:0.96, blue:0.96, alpha:1.0), forState: .normal)

Upvotes: 5

Vasily  Bodnarchuk
Vasily Bodnarchuk

Reputation: 25294

Details

  • Xcode 11.1 (11A1027), Swift 5

Solution

import UIKit

extension UIColor {
    func createOnePixelImage() -> UIImage? {
        let size = CGSize(width: 1, height: 1)
        UIGraphicsBeginImageContext(size)
        defer { UIGraphicsEndImageContext() }
        guard let context = UIGraphicsGetCurrentContext() else { return nil }
        context.setFillColor(cgColor)
        context.fill(CGRect(origin: .zero, size: size))
        return UIGraphicsGetImageFromCurrentImageContext()
    }
}

extension UIButton {
    func setBackground(_ color: UIColor, for state: UIControl.State) {
        setBackgroundImage(color.createOnePixelImage(), for: state)
    }
}

Usage

button.setBackground(.green, for: .normal)

Upvotes: 7

dengST30
dengST30

Reputation: 4037

extension UIButton {
    func setBackgroundColor(color: UIColor, forState: UIControl.State) {
        let size = CGSize(width: 1, height: 1)
        UIGraphicsBeginImageContext(size)
        let context = UIGraphicsGetCurrentContext()
        context?.setFillColor(color.cgColor)
        context?.fill(CGRect(origin: CGPoint.zero, size: size))
        let colorImage = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        setBackgroundImage(colorImage, for: forState)
    }

}

Swift 5 , thanks @Maverick

Upvotes: 5

Jake Hall
Jake Hall

Reputation: 2102

In Swift you can override the accessor of the highlighted (or selected) property rather than overriding the setHighlighted method

override var highlighted: Bool {
        get {
            return super.highlighted
        }
        set {
            if newValue {
                backgroundColor = UIColor.blackColor()
            }
            else {
                backgroundColor = UIColor.whiteColor()
            }
            super.highlighted = newValue
        }
    }

Upvotes: 48

Aleksejs Mjaliks
Aleksejs Mjaliks

Reputation: 8707

There is no need to override highlighted as computed property. You can use property observer to trigger background color change:

override var highlighted: Bool {
    didSet {
        backgroundColor = highlighted ? UIColor.lightGrayColor() : UIColor.whiteColor()
    }
}

Swift 4

override open var isHighlighted: Bool {
    didSet {
        backgroundColor = isHighlighted ? UIColor.lightGray : UIColor.white
    }
}

Upvotes: 100

Federico Zanetello
Federico Zanetello

Reputation: 3451

a more compact solution (based on @aleksejs-mjaliks answer):

Swift 3/4+:

override var isHighlighted: Bool {
    didSet {
        backgroundColor = isHighlighted ? .lightGray : .white
    }
}

Swift 2:

override var highlighted: Bool {
    didSet {
        backgroundColor = highlighted ? UIColor.lightGrayColor() : UIColor.whiteColor()
    }
}

If you don't want to override, this is an updated version of @timur-bernikowich's answer (Swift 4.2):

extension UIButton {
  func setBackgroundColor(_ color: UIColor, forState controlState: UIControl.State) {
    let colorImage = UIGraphicsImageRenderer(size: CGSize(width: 1, height: 1)).image { _ in
      color.setFill()
      UIBezierPath(rect: CGRect(x: 0, y: 0, width: 1, height: 1)).fill()
    }
    setBackgroundImage(colorImage, for: controlState)
  }
}

Upvotes: 25

swordray
swordray

Reputation: 842

Use https://github.com/swordray/UIButtonSetBackgroundColorForState

Add to Podfile using CocoaPods

pod "UIButtonSetBackgroundColorForState"

Swift

button.setBackgroundColor(.red, forState: .highlighted)

Objective-C

[button setBackgroundColor:[UIColor redColor] forState:UIControlStateHighlighted];

Upvotes: 2

evya
evya

Reputation: 3647

class CustomButton: UIButton {

    override var isHighlighted: Bool {
        didSet {
            if (isHighlighted) {
                alpha = 0.5
            }
            else {
                alpha = 1
            }            
        }
    }

}

Upvotes: 2

manoj kumar
manoj kumar

Reputation: 37

Below UIIImage extension will generates image object with specified color parameter.

extension UIImage {
    static func imageWithColor(tintColor: UIColor) -> UIImage {
        let rect = CGRect(x: 0, y: 0, width: 1, height: 1)
        UIGraphicsBeginImageContextWithOptions(rect.size, false, 0)
        tintColor.setFill()
        UIRectFill(rect)
        let image: UIImage = UIGraphicsGetImageFromCurrentImageContext()!
        UIGraphicsEndImageContext()
        return image
       }
    }

An example usage for a button can be applied for the button object as :

setupButton.setBackgroundImage(UIImage.imageWithColor(tintColor: UIColor(displayP3Red: 232/255, green: 130/255, blue: 121/255, alpha: 1.0)), for: UIControlState.highlighted)

setupButton.setBackgroundImage(UIImage.imageWithColor(tintColor: UIColor(displayP3Red: 255/255, green: 194/255, blue: 190/255, alpha: 1.0)), for: UIControlState.normal)

Upvotes: 0

Maverick
Maverick

Reputation: 3259

UIButton extension with Swift 3+ syntax:

extension UIButton {
    func setBackgroundColor(color: UIColor, forState: UIControlState) {
        UIGraphicsBeginImageContext(CGSize(width: 1, height: 1))
        UIGraphicsGetCurrentContext()!.setFillColor(color.cgColor)
        UIGraphicsGetCurrentContext()!.fill(CGRect(x: 0, y: 0, width: 1, height: 1))
        let colorImage = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        self.setBackgroundImage(colorImage, for: forState)
    }}

Use it like:

YourButton.setBackgroundColor(color: UIColor.white, forState: .highlighted)

Original Answer: https://stackoverflow.com/a/30604658/3659227

Upvotes: 14

Giordano Scalzo
Giordano Scalzo

Reputation: 6342

An handy generic extension in Swift:

extension UIButton {
    private func imageWithColor(color: UIColor) -> UIImage {
        let rect = CGRectMake(0.0, 0.0, 1.0, 1.0)
        UIGraphicsBeginImageContext(rect.size)
        let context = UIGraphicsGetCurrentContext()

        CGContextSetFillColorWithColor(context, color.CGColor)
        CGContextFillRect(context, rect)

        let image = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()

        return image
    }

    func setBackgroundColor(color: UIColor, forUIControlState state: UIControlState) {
        self.setBackgroundImage(imageWithColor(color), forState: state)
    }
}

Swift 3.0

extension UIButton {
    private func imageWithColor(color: UIColor) -> UIImage? {
        let rect = CGRect(x: 0.0, y: 0.0, width: 1.0, height: 1.0)
        UIGraphicsBeginImageContext(rect.size)
        let context = UIGraphicsGetCurrentContext()

        context?.setFillColor(color.cgColor)
        context?.fill(rect)

        let image = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()

        return image
    }

    func setBackgroundColor(_ color: UIColor, for state: UIControlState) {
        self.setBackgroundImage(imageWithColor(color: color), for: state)
    }
}

Upvotes: 55

Elita
Elita

Reputation: 77

Swift 3:

extension UIButton {
    private func imageWithColor(color: UIColor) -> UIImage {
        let rect = CGRect(x:0.0,y:0.0,width: 1.0,height: 1.0)
        UIGraphicsBeginImageContext(rect.size)
        let context = UIGraphicsGetCurrentContext()

        context!.setFillColor(color.cgColor)
        context!.fill(rect)

        let image = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()

        return image!
    }

    func setBackgroundColor(color: UIColor, forUIControlState state: UIControlState) {
        self.setBackgroundImage(imageWithColor(color: color), for: state)
    }
}

Upvotes: 0

Tim
Tim

Reputation: 3434

Not sure if this sort of solves what you're after, or fits with your general development landscape but the first thing I would try would be to change the background colour of the button on the touchDown event.

Option 1:

You would need two events to be capture, UIControlEventTouchDown would be for when the user presses the button. UIControlEventTouchUpInside and UIControlEventTouchUpOutside will be for when they release the button to return it to the normal state

UIButton *myButton =  [UIButton buttonWithType:UIButtonTypeCustom];
[myButton setFrame:CGRectMake(10.0f, 10.0f, 100.0f, 20.f)];
[myButton setBackgroundColor:[UIColor blueColor]];
[myButton setTitle:@"click me:" forState:UIControlStateNormal];
[myButton setTitle:@"changed" forState:UIControlStateHighlighted];
[myButton addTarget:self action:@selector(buttonHighlight:) forControlEvents:UIControlEventTouchDown];
[myButton addTarget:self action:@selector(buttonNormal:) forControlEvents:UIControlEventTouchUpInside];

Option 2:

Return an image made from the highlight colour you want. This could also be a category.

+ (UIImage *)imageWithColor:(UIColor *)color {
   CGRect rect = CGRectMake(0.0f, 0.0f, 1.0f, 1.0f);
   UIGraphicsBeginImageContext(rect.size);
   CGContextRef context = UIGraphicsGetCurrentContext();

   CGContextSetFillColorWithColor(context, [color CGColor]);
   CGContextFillRect(context, rect);

   UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
   UIGraphicsEndImageContext();

   return image;
}

and then change the highlighted state of the button:

[myButton setBackgroundImage:[self imageWithColor:[UIColor greenColor]] forState:UIControlStateHighlighted];

Upvotes: 307

shoe
shoe

Reputation: 1070

Drop it in and you're good to go:
*proerty can be set in IB, and if no highlighted background is set, background will not change when pressed

private var highlightedBackgroundColors = [UIButton:UIColor]()
private var unhighlightedBackgroundColors = [UIButton:UIColor]()
extension UIButton {

    @IBInspectable var highlightedBackgroundColor: UIColor? {
        get {
            return highlightedBackgroundColors[self]
        }

        set {
            highlightedBackgroundColors[self] = newValue
        }
    }

    override open var backgroundColor: UIColor? {
        get {
            return super.backgroundColor
        }

        set {
            unhighlightedBackgroundColors[self] = newValue
            super.backgroundColor = newValue
        }
    }

    override open var isHighlighted: Bool {
        get {
            return super.isHighlighted
        }

        set {
            if highlightedBackgroundColor != nil {
                super.backgroundColor = newValue ? highlightedBackgroundColor : unhighlightedBackgroundColors[self]
            }
            super.isHighlighted = newValue
        }
    }
}

Upvotes: 1

Roman Bambura
Roman Bambura

Reputation: 177

if you won't override just set two action touchDown touchUpInside

Upvotes: 0

Bence Pattogato
Bence Pattogato

Reputation: 3900

Subclass the UIButton and add inspectable properties for convenient use (written in Swift 3.0):

final class SelectableBackgroundButton: UIButton {

    private struct Constants {
        static let animationDuration: NSTimeInterval = 0.1
    }

    @IBInspectable
    var animatedColorChange: Bool = true

    @IBInspectable
    var selectedBgColor: UIColor = UIColor.blackColor().colorWithAlphaComponent(0.2)

    @IBInspectable
    var normalBgColor: UIColor = UIColor.clearColor()

    override var selected: Bool {
        didSet {
            if animatedColorChange {
                UIView.animateWithDuration(Constants.animationDuration) {
                    self.backgroundColor = self.selected ? self.selectedBgColor : self.normalBgColor
                }
            } else {
                self.backgroundColor = selected ? selectedBgColor : normalBgColor
            }
        }
    }

    override var highlighted: Bool {
        didSet {
            if animatedColorChange {
                UIView.animateWithDuration(Constants.animationDuration) {
                    self.backgroundColor = self.highlighted ? self.selectedBgColor : self.normalBgColor
                }
            } else {
                self.backgroundColor = highlighted ? selectedBgColor : normalBgColor
            }
        }
    }
}

Upvotes: 4

Gabriel.Massana
Gabriel.Massana

Reputation: 8225

To solve this problem I created a Category to handle backgroundColor States with UIButtons:
ButtonBackgroundColor-iOS

You can install the category as a pod.

Easy to use with Objective-C

@property (nonatomic, strong) UIButton *myButton;

...

[self.myButton bbc_backgroundColorNormal:[UIColor redColor]
                 backgroundColorSelected:[UIColor blueColor]];

Even more easy to use with Swift:

import ButtonBackgroundColor

...

let myButton:UIButton = UIButton(type:.Custom)

myButton.bbc_backgroundColorNormal(UIColor.redColor(), backgroundColorSelected: UIColor.blueColor())

I recommend you import the pod with:

platform :ios, '8.0'
use_frameworks!

pod 'ButtonBackgroundColor', '~> 1.0'

Using use_frameworks! in your Podfile makes easier to use your pods with Swift and objective-C.

IMPORTANT

I also wrote a Blog Post with more information.

Upvotes: 2

Mike Zriel
Mike Zriel

Reputation: 1865

Here is the code in Swift to select for button state:

func imageWithColor(color:UIColor) -> UIImage {
    let rect:CGRect = CGRectMake(0.0, 0.0, 1.0, 1.0)
     UIGraphicsBeginImageContext(rect.size)
    let context:CGContextRef = UIGraphicsGetCurrentContext()!
    CGContextSetFillColorWithColor(context, color.CGColor)
    CGContextFillRect(context, rect)
    let image:UIImage = UIGraphicsGetImageFromCurrentImageContext();
    return image;
}

Example:

    self.button.setImage(self.imageWithColor(UIColor.blackColor()), forState: .Highlighted)

Upvotes: 1

Karan Alangat
Karan Alangat

Reputation: 2224

Try this !!!!

For TouchedDown Event set One color and for TouchUpInside set the other.

- (IBAction)touchedDown:(id)sender {
    NSLog(@"Touched Down");
    btn1.backgroundColor=[UIColor redColor];
}

- (IBAction)touchUpInside:(id)sender {
    NSLog(@"TouchUpInside");
    btn1.backgroundColor=[UIColor whiteColor];    
}

Upvotes: 5

Stunner
Stunner

Reputation: 12194

I have open-sourced a UIButton subclass, STAButton, to fill in this gaping functionality hole. Available under the MIT license. Works for iOS 7+ (I have not tested with older iOS versions).

Upvotes: 2

ma11hew28
ma11hew28

Reputation: 126327

UPDATE:

Use the UIButtonBackgroundColor Swift library.

OLD:

Use the helpers below to create a 1 px x 1 px image with a grayscale fill color:

UIImage *image = ACUTilingImageGray(248/255.0, 1);

or an RGB fill color:

UIImage *image = ACUTilingImageRGB(253/255.0, 123/255.0, 43/255.0, 1);

Then, use that image to set the button's background image:

[button setBackgroundImage:image forState:UIControlStateNormal];

Helpers

#pragma mark - Helpers

UIImage *ACUTilingImageGray(CGFloat gray, CGFloat alpha)
{
    return ACUTilingImage(alpha, ^(CGContextRef context) {
        CGContextSetGrayFillColor(context, gray, alpha);
    });
}

UIImage *ACUTilingImageRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha)
{
    return ACUTilingImage(alpha, ^(CGContextRef context) {
        CGContextSetRGBFillColor(context, red, green, blue, alpha);
    });
}

UIImage *ACUTilingImage(CGFloat alpha, void (^setFillColor)(CGContextRef context))
{
    CGRect rect = CGRectMake(0, 0, 0.5, 0.5);
    UIGraphicsBeginImageContextWithOptions(rect.size, alpha == 1, 0);
    CGContextRef context = UIGraphicsGetCurrentContext();
    setFillColor(context);
    CGContextFillRect(context, rect);
    UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return image;
}

Note: ACU is the class prefix of my Cocoa Touch Static Library called Acani Utilities, where AC is for Acani, and U is for Utilities.

Upvotes: 5

Fostah
Fostah

Reputation: 11776

Here's an approach in Swift, using a UIButton extension to add an IBInspectable, called highlightedBackgroundColor. Similar to subclassing, without requiring a subclass.

private var HighlightedBackgroundColorKey = 0
private var NormalBackgroundColorKey = 0

extension UIButton {

    @IBInspectable var highlightedBackgroundColor: UIColor? {
        get {
            return objc_getAssociatedObject(self, &HighlightedBackgroundColorKey) as? UIColor
        }

        set(newValue) {
            objc_setAssociatedObject(self,
                &HighlightedBackgroundColorKey, newValue, UInt(OBJC_ASSOCIATION_RETAIN))
        }
    }

    private var normalBackgroundColor: UIColor? {
        get {
            return objc_getAssociatedObject(self, &NormalBackgroundColorKey) as? UIColor
        }

        set(newValue) {
            objc_setAssociatedObject(self,
                &NormalBackgroundColorKey, newValue, UInt(OBJC_ASSOCIATION_RETAIN))
        }
    }

    override public var backgroundColor: UIColor? {
        didSet {
            if !highlighted {
                normalBackgroundColor = backgroundColor
            }
        }
    }

    override public var highlighted: Bool {
        didSet {
            if let highlightedBackgroundColor = self.highlightedBackgroundColor {
                if highlighted {
                    backgroundColor = highlightedBackgroundColor
                } else {
                    backgroundColor = normalBackgroundColor
                }
            }
        }
    }
}

I hope this helps.

Upvotes: 10

mash
mash

Reputation: 4516

Override highlighted variable. Adding @IBInspectable makes you edit the highlighted backgroundColor in storyboard, which is nifty too.

class BackgroundHighlightedButton: UIButton {
    @IBInspectable var highlightedBackgroundColor :UIColor?
    @IBInspectable var nonHighlightedBackgroundColor :UIColor?
    override var highlighted :Bool {
        get {
            return super.highlighted
        }
        set {
            if newValue {
                self.backgroundColor = highlightedBackgroundColor
            }
            else {
                self.backgroundColor = nonHighlightedBackgroundColor
            }
            super.highlighted = newValue
        }
    }
}

Upvotes: 29

Damien Romito
Damien Romito

Reputation: 10065

You can use this category which add the method setBackgroundColor:forState:

https://github.com/damienromito/UIButton-setBackgroundColor-forState-

Upvotes: 9

Recycled Steel
Recycled Steel

Reputation: 2272

You can subclass the UIButton and make a nice forState.

colourButton.h

#import <UIKit/UIKit.h>

@interface colourButton : UIButton

-(void)setBackgroundColor:(UIColor *)backgroundColor forState:(UIControlState)state;

@end

colourButton.m

#import "colourButton.h"

@implementation colourButton
{
    NSMutableDictionary *colours;
}

-(id)initWithCoder:(NSCoder *)aDecoder
{
    self = [super initWithCoder:aDecoder];

    // If colours does not exist
    if(!colours)
    {
        colours = [NSMutableDictionary new];  // The dictionary is used to store the colour, the key is a text version of the ENUM
        colours[[NSString stringWithFormat:@"%lu", UIControlStateNormal]] = (UIColor*)self.backgroundColor;  // Store the original background colour
    }

    return self;
}

-(void)setBackgroundColor:(UIColor *)backgroundColor forState:(UIControlState)state
{
    // If it is normal then set the standard background here
    if(state & UIControlStateNormal)
    {
        [super setBackgroundColor:backgroundColor];
    }

    // Store the background colour for that state
    colours[[NSString stringWithFormat:@"%lu", state]]= backgroundColor;
}

-(void)setHighlighted:(BOOL)highlighted
{
    // Do original Highlight
    [super setHighlighted:highlighted];

    // Highlight with new colour OR replace with orignial
    if (highlighted && colours[[NSString stringWithFormat:@"%lu", UIControlStateHighlighted]])
    {
        self.backgroundColor = colours[[NSString stringWithFormat:@"%lu", UIControlStateHighlighted]];
    }
    else
    {
        self.backgroundColor = colours[[NSString stringWithFormat:@"%lu", UIControlStateNormal]];
    }
}

-(void)setSelected:(BOOL)selected
{
    // Do original Selected
    [super setSelected:selected];

    // Select with new colour OR replace with orignial
    if (selected && colours[[NSString stringWithFormat:@"%lu", UIControlStateSelected]])
    {
        self.backgroundColor = colours[[NSString stringWithFormat:@"%lu", UIControlStateSelected]];
    }
    else
    {
        self.backgroundColor = colours[[NSString stringWithFormat:@"%lu", UIControlStateNormal]];
    }
}

@end

Notes (This is an example, I know there are problems and here are some)

I have used an NSMutableDictionay to store the UIColor for each State, I have to do a nasty text conversion for the Key as the UIControlState is not a nice straight Int. If it where you could init an Array with that many objects and use the State as an index.

Because of this you many have difficulties with e.g. a selected & disabled button, some more logic is needed.

Another problem is if you try and set multiple colours at the same time, I have not tried with a button but if you can do this it may not work

 [btn setBackgroundColor:colour forState:UIControlStateSelected & UIControlStateHighlighted];

I have assumed this is StoryBoard, there is no init, initWithFrame so add them if you need them.

Upvotes: 3

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