Reputation: 785
And related to that, is there a way to force Java FX to use hardware acceleration and bomb if it is unable to?
Upvotes: 4
Views: 7222
Reputation: 76
For software renderers, the SCENE 3D feature is disabled.
if(Platform.isSupported(ConditionalFeature.SCENE3D)) {
// hardware accelerated renderer
} else {
// software renderer
}
Upvotes: 0
Reputation: 3
It is possible to set your graphics pipeline using the -Dprism.order=es2
VM-option. You can replace es2 for the desired pipeline (d3d, sw, j2d).
Upvotes: 0
Reputation: 85481
You can also try this hack
@SuppressWarnings("restriction")
static String getCurrentGraphicsPipeline() {
return com.sun.prism.GraphicsPipeline.getPipeline().getClass().getName();
}
If you get back "com.sun.prism.sw.SWPipeline"
then you're using software acceleration. All other values will mean that probably some form of hardware acceleration is being used.
Upvotes: 2
Reputation: 5067
If you are using eclipse as IDE, then you need to pass these VM arguments. You can add these VM arguments in the run Configurations.
Put these arguments there:
-Dprism.verbose=true
Upvotes: 1
Reputation: 785
Just found out:
You can run with -Dprism.verbose=true
which will print what graphics pipeline it uses. "sw" or "j2d" for software and "d3d" or "es2" for hardware accelerated.
Upvotes: 15