Reputation: 32
answer = new Array();
answer[0] = "1997";
answer[1] = "1941";
question = new Array();
question[0] = "What ...?";
question[1] = "Why ...?";
question_txt.text = question;
enter1.onRelease = function()
{
if (answer_input.text == answer)
{
answer++;
question++;
question_txt.text = question;
}
else
{
answer_input.text = "Incorrect";
}
};
There's 2 text boxes and a button
TextBox1 = question_txt - which is to display the question and is of type [Dynamic]
textBox2 = answer_input - which is to allow users to attempt to answer the question
The values of the answers and questions are just made up, don't mind them.
So why isn't it working?
Upvotes: 1
Views: 538
Reputation: 32
answer = new Array(); //Create a list of answers.
answer[0] = "Insert Answer"; //Answer is ...
answer[1] = "Insert Answer"; //Answer1 is ...
question = new Array(); //Create a list of questions.
question[0] = "Insert Question"; //Question is ...
question[1] = "Insert Question"; //Question1 is ..
index = 0; //Create an index number to keep answers and questions in order
onEnterFrame = function () //Constantly...
{
question_txt.text = question[index] //Make the question in tune with the index num
};
button.onRelease = function() //On the release of a button...
{
if (answer_input.text == answer[index]) //if the User's guess is correct - proceed
{
index++; //Move up in the Index
answer_input.text = ""; //Reset the User's guess
}
else
{
answer_input.text = "Incorrect"; //Display Incorrect over the User's guess
}
};
Upvotes: 0
Reputation: 17523
Well, I'm no as2 expert, but it looks like question
is an array, and you're trying to set question_txt.text
to question
, which is really the entire array. And then later, you're trying to add 1 to the answer
and question
arrays, which won't work.
What you're really looking to do is access elements of these arrays, and to do that, you need to pass an index to your array. (question[0] = "The first element in the question array") So what you need is a variable that keeps track of the index of these arrays you're currently using. Something like this...
answer = new Array();
answer[0] = "1997";
answer[1] = "1941";
question = new Array();
question[0] = "What ...?";
question[1] = "Why ...?";
qanda_number = 0;
question_txt.text = question[qanda_number];
enter1.onRelease = function()
{
if (answer_input.text == answer[qanda_number)
{
qanda_number++;
question_txt.text = question[qanda_number];
// You probably want to empty out your answer textfield, too.
}
else
{
answer_input.text = "Incorrect";
}
};
Upvotes: 1