hoju
hoju

Reputation: 29452

Game engine for augmented reality

For an augmented reality project I want to display a high resolution live camera feed. Then in front of this I want to display a model than can be manipulated (translate, stretch, etc) in real time.

I was going to use OpenSceneGraph but realized it will be a lot of work to get the manipulations working. So I would prefer a more high level solution.

Could anyone recommend a game engine from their experience that would support the above features? Or else a way to interface with a CAD app to achieve this?

Upvotes: 2

Views: 1321

Answers (2)

codemaniac
codemaniac

Reputation: 891

Try using FLARToolkit with PaperVision3D. You have methods to translate, scale, roll, pitch & yaw

Upvotes: 0

RameshVel
RameshVel

Reputation: 65877

You should take a look at this project Goblin XNA. This is open source project uses XNA and augemented reality.

They have developed serverl demo apps with the Goblin framework. Its promising. You can download the code from this CodePlex link.

Upvotes: 1

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