Reputation: 73
I have an application which displays the artwork from a chosen song selected from the iPod
library and would like to make it spin constantly.
The code so far is as follows:
-(void)chosen:(MPMediaItem*)song withObject:(id)obj
{
AppDelegate* app = (AppDelegate*)[[UIApplication sharedApplication] delegate];
//ARTWORK STUFF
UIImage *artworkImage = [UIImage imageNamed:@"noArtworkImage.png"]
MPMediaItemArtwork *artwork = [song valueForProperty: MPMediaItemPropertyArtwork];
if (artwork)
{
artworkImage = [artwork imageWithSize: CGSizeMake (200, 200) ];
}
[app.viewController.artworkImage1 setImage:artworkImage];
}
Upvotes: 2
Views: 248
Reputation: 12243
Use Quartz Core Framework. This is untested but I imagine it should work in theory.
#import <QuartzCore/QuartzCore.h>
CABasicAnimation *fullRotation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
fullRotation.fromValue = [NSNumber numberWithFloat:0];
fullRotation.toValue = [NSNumber numberWithFloat:((360*M_PI)/180)];
fullRotation.duration = 6;
fullRotation.repeatCount = 1e100f;
[app.viewController.artworkImage1.layer addAnimation:fullRotation forKey:@"360"];
Upvotes: 3