Cocos2d-x game development for Microsoft Surface

I have a little question.

Can I develop for the Microsoft's Surface (Windows RT and Windows 8 Pro) tablet with Cocos2d-x?

In that case, which version of Cocos2d-x I will need to use? Because there a lot of branches of the Cocos source.

And, Can I use the same code for Surface and for Windows Phone 8?

Thanks in advance!

Sorry for my beginner's English, I'm learning =)

EDIT:

Digging a bit deeper in the Cocos2d-X documentation, I see the HTML5 branch.

Is it viable develop a game with that technology and port the game to iOS, Android and Windows using a WebView, UIWebView and the Windows's equivalent?

Upvotes: 1

Views: 1149

Answers (1)

Oren Bengigi
Oren Bengigi

Reputation: 1034

Yes, you can develop for Windows 8 using Cocos2d-X Windows 8 version. Sometime in the feature the will merge it with the main version, but currently you'll have to use the Windows 8 branch. Please not that it uses the old Cocos2d-x API.

I've successfully released my game "Noogra Nuts" using Cocos2d-x for Windows 8 and it works well.

Upvotes: 1

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