Reputation:
How can I get my player to move to the mouse when it is clicked (like in Warcraft)?
So far I have tried:
if (Mouse.isButtonDown(0)) {
if (X < Mouse.getX()) {
X += Speed;
}
if (X > Mouse.getX()) {
X -= Speed;
}
if (Y < Mouse.getY()) {
Y += Speed;
}
if (Y > Mouse.getY()) {
Y -= Speed;
}
}
But that only does what I want if I hold the mouse down.
Upvotes: 1
Views: 1883
Reputation: 3745
Simply store the position of the last click and let the player move in that direction.
Add these fields to your player class:
int targetX;
int targetY;
In your update method store the new target and apply the movement:
// A new target is selected
if (Mouse.isButtonDown(0)) {
targetX = Mouse.getX();
targetY = Mouse.getY();
}
// Player is not standing on the target
if (targetX != X || targetY != Y) {
// Get the vector between the player and the target
int pathX = targetX - X;
int pathY = targetY - Y;
// Calculate the unit vector of the path
double distance = Math.sqrt(pathX * pathX + pathY * pathY);
double directionX = pathX / distance;
double directionY = pathY / distance;
// Calculate the actual walk amount
double movementX = directionX * speed;
double movementY = directionY * speed;
// Move the player
X = (int)movementX;
Y = (int)movementY;
}
Upvotes: 3