Reputation: 4673
I'm trying to get my App to work again on the simulator as well as on my device. Before I got this error, I went through an odyssee of XCode signing errors, but right know it seems like I'm really stuck.
The error:
When I try to launch the App on a device, it builds without any errors, but after installing the app I get the error message:
Could not launch "APP_X_Y" - 'A' packet returned an error: -1
Unfortunately I cannot use the Simulator either - it gets stuck at "Attaching to APP_X_Y". You can also take a look at the simulator problem over here - but there is no final solution out there.
What I've done so far:
After different XCode Errors I went through the following Stackoverflow questions, each helping me out with to get to the next level.
In the last step, however I think things got really screwed up: XCode wasn't able to find the provisioning profile anymore, that's why I've deleted my provisioning profile string in my project file, like it is recommended over here: Codesign error: Provisioning profile cannot be found after deleting expired profile
Know I'm struggling with the packet returned -1 error and I cannot find any input out here. Has anyone an idea how to get this to work again?
Upvotes: 11
Views: 2462
Reputation: 16473
None of the other answers helped me.. I wasn't able to launch ANY apps in Xcode 5 until I uncluttered my /etc/hosts
file - leaving just the basics...
::1 localhost
127.0.0.1 localhost
255.255.255.255 broadcasthost
fe80::1%lo0 localhost
10.0.1.100 XYZ.com
2001:470:XXXX::100 XYZ.com
You must edit the file as root, btw... sudo nano /etc/hosts
Upvotes: 0
Reputation: 1715
Got the same error when attempting to deploy an application to the third of three connected devices.
All I had to do was quit XCode and restart it and then it worked fine again.
Upvotes: 18
Reputation: 1061
Had the same error. Cleaned build folder, emptied derived data folder, deleted app from device, restarted xcode and it worked again.
Upvotes: 7
Reputation: 4427
If you create a new project from scratch, can this new project connect to the simulator? In that case I suggest just moving over the existing code and settings to a fresh project. I've had to resort to this at least once that I can remember because something fishy had gone wrong with the XCode project file.
Upvotes: 2