Reputation: 71
I am playing with the JUNG library and I want to create a graph, whose nodes are some gui(jframe presumably) items.
I want each of the nodes to have a few buttons, one text field, menu, etc.
And my question is: is this possible?
If yes, I have two other questions: 1. How should I approach it(I am new to Java and I am not familiar with the best practices ) 2. What interface should I use(I am looking at .visualisation.decorators.* currenlty).
Thank you in advance.
Upvotes: 1
Views: 1644
Reputation: 71
OK, eventually I succeeded creating a graph of JPanels and JFrames. I will continue with JPanels. And here is the result:
But now I face some other problems:
The frames can be moved, but only if they are picked at the upper left corner. How can I make the whole JPanel area pickable?
I need the JPanels to be accessible, e.g. I should be able to press the button, write some text in a textbox(this is not implemented yet) and probably resize the JPanel. Currently the JPanels are "inactive/no focus" for some reason. I tried the enable method, no success. Tried some "focus" methods, again failed.
Any suggestions on the above two questions?
Here is how my code looks like:
import java.awt.Color;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import java.awt.geom.Point2D;
import javax.swing.BorderFactory;
import javax.swing.CellRendererPane;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import edu.uci.ics.jung.algorithms.layout.CircleLayout;
import edu.uci.ics.jung.algorithms.layout.Layout;
import edu.uci.ics.jung.graph.DirectedSparseGraph;
import edu.uci.ics.jung.visualization.RenderContext;
import edu.uci.ics.jung.visualization.VisualizationViewer;
import edu.uci.ics.jung.visualization.control.DefaultModalGraphMouse;
import edu.uci.ics.jung.visualization.control.ModalGraphMouse;
import edu.uci.ics.jung.visualization.picking.PickedState;
import edu.uci.ics.jung.visualization.renderers.Renderer;
import edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator;
public class GraphPanel extends Container
{
static final long serialVersionUID = 420001L;
DirectedSparseGraph<Number, Number> graph = null;
VisualizationViewer<Number, Number> vv = null;
PickedState<Number> pickedState = null;
public GraphPanel(Number[][] nodes_list)
{
try
{
graph = new DirectedSparseGraph<Number, Number>();
construct_graph(nodes_list);
vv = new VisualizationViewer<Number, Number>
(new CircleLayout<Number, Number>(graph), new Dimension(400, 400));
vv.getRenderer().setVertexRenderer(new MyRenderer());
// The vertex pick listener
pickedState = vv.getPickedVertexState();
pickedState.addItemListener(new ItemListener()
{
@Override
public void itemStateChanged(ItemEvent e)
{
Object subject = e.getItem();
if (subject instanceof Number)
{
Number vertex = (Number) subject;
if (pickedState.isPicked(vertex))
{
System.out.println("Vertex " + vertex + " is now selected");
}
else
{
System.out.println("Vertex " + vertex + " no longer selected");
}
}
}
});
// The following code adds capability for mouse picking of
// vertices/edges. Vertices can even be moved!
final DefaultModalGraphMouse<Number, Number> graphMouse = new DefaultModalGraphMouse<Number, Number>();
vv.setGraphMouse(graphMouse);
graphMouse.setMode(ModalGraphMouse.Mode.PICKING);
}
catch (Exception e)
{
System.err.println("Failed to construct graph!\n");
System.err.println("Caught Exception: " + e.getMessage());
}
}
/*Attach the graph panel/container to a specified frame*/
public void attach_to_frame(JFrame frame)
{
frame.setContentPane(vv);
}
/*This one should be reimplemented*/
private void construct_graph(Number[][] nodes_list)
{
int i = 0;
/*add the nodes*/
for(i=0; i<nodes_list.length; i++)
{
graph.addVertex(i);
graph.addEdge(nodes_list[i][0], nodes_list[i][1], nodes_list[i][2]);
}
}
/*re-implement the render functionality to work with internal frames(JInternalFrame)*/
static class MyRenderer extends JPanel implements Renderer.Vertex<Number, Number>
{
static final long serialVersionUID = 420000L;
@Override
public void paintVertex(RenderContext<Number, Number> rc,
Layout<Number, Number> layout, Number vertex)
{
try
{
GraphicsDecorator graphicsContext = rc.getGraphicsContext();
Point2D center = layout.transform(vertex);
Dimension size = new Dimension(100, 80);
System.out.printf("Vertex[%d] X = %d Y = %d: Running paintVertex()\n", vertex, (int)center.getX(), (int)center.getY());
JPanel sv = new JPanel();
sv.setBorder(BorderFactory.createEmptyBorder(5, 5, 5, 5));
sv.setBackground(Color.GREEN);
sv.setPreferredSize(size);
sv.add(new JButton("Button1"));
//OK
graphicsContext.draw(sv, rc.getRendererPane(), (int)center.getX(),
(int)center.getY(), size.width, size.height, true);
}
catch (Exception e)
{
System.err.println("Failed to render images!\n");
System.err.println("Caught Exception: " + e.getMessage());
}
}
}
public static void main(String[] args)
{
/*Create the window*/
JFrame frame = new JFrame("BLABLA");
Number[][] list = {{0, 1, 3}, {1, 3, 1}, {2, 2, 3}, {3, 2, 0}};
GraphPanel g = new GraphPanel(list);
g.attach_to_frame(frame);
frame.getContentPane().setPreferredSize(new Dimension(640, 480));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setVisible(true);
}
}/*2*/
Upvotes: 1
Reputation: 5728
Yes it is possible (I think). I would recommend you change your VertexLabeler to one that you implement yourself. Something in the lines of...
VisualizationImageServer<V, E> vv = new ...;
vv.getRenderContext().setVertexLabelRenderer(new MyVertexRenderer());
class MyVertexRenderer extends JFrame implements VertexLabelRenderer {}
But I'm not sure how it is going to work in terms of positioning it later. You might need to change the VertexShapeTransofrmer
aswell with vv.getRenderContext().setVertexShapeTransformer()
.
I must say, I've spent a lot of time trying to get Jung to render a graph nicely like graphviz with very little success.
Upvotes: 0