Reputation: 183
Im new to core animation. Every time I call the animation my image moves from its location to the top left of the screen, moves, then goes back to the original location. How do I make the image move 50 units left, stop, then repeat if the button is pressed again. Code:
-(IBAction)preform:(id)sender{
CGPoint point = CGPointMake(50, 50);
CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"position"];
anim.fromValue = [NSValue valueWithCGPoint:point];
anim.toValue = [NSValue valueWithCGPoint:CGPointMake(point.x + 50, point.y)];
anim.duration = 1.5f;
anim.repeatCount =1;
anim.removedOnCompletion = YES;
anim.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];
[imView.layer addAnimation:anim forKey:@"position"];
}
Upvotes: 0
Views: 484
Reputation: 32404
For your case, you can skip heavy CA machinery and use block animations
// Your image is at starting position
[UIView animateWithDuration:1.5 animations:^{
CGRect newFrame = CGRectOffset(imView.frame, 50, 0);
imView.frame = newFrame;
}];
But, if you want to know how to handle this "snap back" correctly, check this url.
Upvotes: 1