Reputation: 10234
I have the following style:
<Style x:Key="ActionLabelStyle" TargetType="{x:Type Label}">
<Setter Property="Margin" Value="10,3" />
<Setter Property="Padding" Value="0" />
<Setter Property="TextBlock.TextWrapping" Value="Wrap" />
<Setter Property="FontFamily" Value="Calibri" />
<Style.Triggers>
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="IsMouseOver" Value="True" />
<Condition Property="IsEnabled" Value="True" />
</MultiTrigger.Conditions>
<Setter Property="Background" Value="Red" />
<Setter Property="TextBlock.TextDecorations" Value="Underline" />
</MultiTrigger>
</Style.Triggers>
</Style>
So basically, I want to have a label which is underlined when it is enabled and the mouse cursor is over it. The part of this style which is not working is the <Setter Property="TextBlock.TextDecorations" Value="Underline" />
. Now, what am I doing wrong here? Thanks for all the help.
Upvotes: 12
Views: 36029
Reputation: 26
An old question, but since I just fought with this, heres my method. Though it just uses a Trigger as opposed to a MultiTrigger
For XAML:
<Label Content="This text is for testing purposes only.">
<Style TargetType="{x:Type ContentPresenter}">
<Style.Resources>
<Style TargetType="{x:Type TextBlock}" BasedOn="{StaticResource {x:Type TextBlock}}">
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="TextDecorations" Value="Underline" />
</Trigger>
</Style.Triggers>
</Style>
</Style.Resources>
</Style>
</Label>
For C# Codebehind:
public override void OnApplyTemplate()
{
if( !hasInitialized )
{
var tbUnderStyle = new Style( typeof(TextBlock), (Style)FindResource(typeof(TextBlock)) );
var tbUnderSetter = new Setter( TextBlock.TextDecorationsProperty, TextDecorations.Underline );
var tbUnderTrigger = new Trigger() { Property = Label.IsMouseOverProperty, Value = true };
tbUnderTrigger.Setters.Add( tbUnderSetter );
var contentPresenter = FindVisualChild<ContentPresenter>( this );
contentPresenter.Resources.Add( typeof(TextBlock), tbUnderStyle );
hasInitialized = true;
}
}
hasInitialized being a bool that is set to false in the constructor, and FindVisualChild sourced from here.
Upvotes: 0
Reputation: 3049
Just to add my workaround to the mix. I am currently using C# code and it works well enough. I just trap the MouseLeave and MouseEnter events and show the underline there.
void Control_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e)
{
WPFHelper.EnumerateChildren<TextBlock>(this, true).ForEach(c => c.TextDecorations = null);
}
void Control_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e)
{
WPFHelper.EnumerateChildren<TextBlock>(this, true).ForEach(c => c.TextDecorations = TextDecorations.Underline);
}
The WPFHelper class simply enumerates all the children of an DependencyObject and ForEach is an extension method that just does executes the action inside the lambda expression for each item.
Upvotes: 0
Reputation: 15579
Further to Jerry's answer, in order to avoid having to add the TextBlock into the template each time you can let the style do this too by adding the Setter property into the style:
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type Label}">
<TextBlock>
<ContentPresenter />
</TextBlock>
</ControlTemplate>
</Setter.Value>
</Setter>
Then your Label is back to:
<Label Content="Test!" Style="{StaticResource ActionLabelStyle}" />
Thanks Jerry!
Andrew.
Upvotes: 4
Reputation: 6106
This is actually much more difficult than it appears. In WPF, a Label is not a TextBlock. It derives from ContentControl and can therefore host other, non-text controls in its Content collection.
However, you can specify a string as the content as in the example below. Internally, a TextBlock will be constructed to host the text for you.
<Label Content="Test!"/>
This internally translates to:
<Label>
<Label.Content>
<TextBlock>
Test!
</TextBlock>
</Label.Content>
</Label>
The simple solution to this would be for the TextDecorations property of a TextBlock to be an attached property. For example, FontSize is designed this way, so the following works:
<Label TextBlock.FontSize="24">
<Label.Content>
<TextBlock>
Test!
</TextBlock>
</Label.Content>
</Label>
The TextBlock.FontSize attached property can be applied anywhere in the visual tree and will override the default value for that property on any TextBlock descendant in the tree. However, the TextDecorations property is not designed this way.
This leaves you with at least a few options.
FYI, this is the ugliest thing I've done in WPF so far, but it works!
<Style x:Key="ActionLabelStyle" TargetType="{x:Type Label}">
<Setter Property="Margin" Value="10,3" />
<Setter Property="Padding" Value="0" />
<Setter Property="TextBlock.TextWrapping" Value="Wrap" />
<Setter Property="FontFamily" Value="Calibri" />
<Style.Triggers>
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="IsMouseOver" Value="True" />
<Condition Property="IsEnabled" Value="True" />
</MultiTrigger.Conditions>
<Setter Property="Background" Value="Red" />
</MultiTrigger>
</Style.Triggers>
<Style.Resources>
<Style TargetType="TextBlock">
<Style.Triggers>
<MultiDataTrigger>
<MultiDataTrigger.Conditions>
<Condition Binding="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType=Label}, Path=IsMouseOver}" Value="True" />
<Condition Binding="{Binding RelativeSource={RelativeSource Self}, Path=IsEnabled}" Value="True" />
</MultiDataTrigger.Conditions>
<Setter Property="TextDecorations" Value="Underline"/>
</MultiDataTrigger>
</Style.Triggers>
</Style>
</Style.Resources>
</Style>
This works because it is overriding the default style of any TextBlock beneath a Label of this style. It then uses a MultiDataTrigger to allow relative binding back up to the Label to check if its IsMouseOver property is True. Yuck.
Edit:
Note that this only works if you explicitly create the TextBlock. I was incorrect when I posted this because I had already dirtied up my test Label. Boo. Thanks, Anvaka, for pointing this out.
<Label Style="{StaticResource ActionLabelStyle}">
<TextBlock>Test!</TextBlock>
</Label>
This works, but if you have to go to this trouble, you're just working too hard. Either someone will post something more clever, or as you said, my option 1 is looking pretty good right now.
Upvotes: 23
Reputation: 310872
I think the issue is that TextBlock.TextDecorations
is not defined on Label
.
You can use this approach if you're happy to use a TextBlock
rather than a Label
.
Upvotes: 3