Reputation: 597
I can't figure out what the problem with this code is. Maybe you can spot something I don't see. My project builds just fine and the designer doesn't complain about anything. But, when I try to run it, it says that it can't create an instance of the window this code is in.
I think I have narrowed the problem down to the visibility binding coordinating with the data trigger. If I remove the visibility binding on that property and set it arbitrarily to true or false, it runs just fine. But I need this property to be dynamic.
<Image Visibility="{Binding ShowStatusMessageTabIcon, Converter={StaticResource BoolToVisibility}}"
Source="{Binding Source={x:Static bo:UserSession.Instance}, Path=HighestStatusMessageSeverity, Converter={StaticResource SeverityToImageConverter}}">
<Image.Style>
<Style>
<Style.Triggers>
<DataTrigger Binding="{Binding RelativeSource={RelativeSource Self}, Path=Visibility}"
Value="Visible">
<DataTrigger.EnterActions>
<BeginStoryboard Storyboard="{StaticResource FlashErrorImage}" />
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<RemoveStoryboard BeginStoryboardName="FlashErrorImage" />
</DataTrigger.ExitActions>
</DataTrigger>
</Style.Triggers>
</Style>
</Image.Style>
Upvotes: 0
Views: 3861
Reputation: 43606
If your using a Trigger
on a property of the UIElement
itself you will want to use Trigger
not DataTrigger
, DataTriggers
are more for changes in DataObjects
in your model etc, normal Triggers
are used for the UIElements
etc.
<Image.Style>
<Style TargetType="{x:Type Image}">
<Style.Triggers>
<Trigger Property="Visibility" Value="Visible">
<Trigger.EnterActions>
<BeginStoryboard Storyboard="{StaticResource FlashErrorImage}" />
</Trigger.EnterActions>
<Trigger.ExitActions>
<RemoveStoryboard BeginStoryboardName="FlashErrorImage" />
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
</Image.Style>
Here is a complete working mockup, if it helps narrow down the issue
Xaml:
<Window x:Class="WpfApplication7.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525" Name="UI">
<Window.Resources>
<BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter" />
<Storyboard x:Key="FadeAnimation" Storyboard.TargetProperty="Opacity" >
<DoubleAnimation From="0" To="1" Duration="0:0:5" />
</Storyboard>
</Window.Resources>
<StackPanel>
<Image Source="http://icons.iconarchive.com/icons/iconcreme/halloween/128/Skeleton-icon.png"
Visibility="{Binding ElementName=UI, Path=ImageVisible, Converter={StaticResource BooleanToVisibilityConverter}}" Height="247">
<Image.Style>
<Style TargetType="{x:Type Image}">
<Style.Triggers>
<Trigger Property="Visibility" Value="Visible">
<Trigger.EnterActions>
<BeginStoryboard Name="Fade" Storyboard="{StaticResource FadeAnimation}" />
</Trigger.EnterActions>
<Trigger.ExitActions>
<RemoveStoryboard BeginStoryboardName="Fade" />
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
</Image.Style>
</Image>
<Button Click="Button_Click" Content="Visible"/>
</StackPanel>
</Window>
Code:
public partial class MainWindow : Window, INotifyPropertyChanged
{
private bool _imageVisible;
public MainWindow()
{
InitializeComponent();
}
public bool ImageVisible
{
get { return _imageVisible; }
set { _imageVisible = value; NotifyPropertyChanged("ImageVisible"); }
}
private void Button_Click(object sender, RoutedEventArgs e)
{
ImageVisible = !ImageVisible;
}
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged(string p)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(p));
}
}
}
Upvotes: 1