Reputation: 103
I want something like this.
(source: pagenstecher.de)
And I tried it with cubeCamera, but it seems to work only with cubes, spheres and so on, but on a plane as a ground with a character on it, the reflection looks broken.
Any ideas?
Upvotes: 7
Views: 5714
Reputation: 323
1) Set the floor to be translucent. material.opacity = 0.5;
2) Place a Mirror just below the floor.
Mirror Example : http://threejs.org/examples/webgl_mirror.html
Upvotes: 5
Reputation: 521
One easy way to fake reflection is to duplicate the object under a translucent plane. One example is http://mrdoob.github.com/three.js/examples/webgl_geometry_text.html
Upvotes: 3