Reputation: 1180
I am using GameKit.framework for implementing Bluetooth in my app, but in didLoad I want to check if Bluetooth is turned on or turned off. Could anybody tell me how to do this?
Upvotes: 0
Views: 221
Reputation: 179402
There's a private framework called BluetoothManager
which can get the status easily. However, if you use it, your app will probably be rejected from the app store. So, only use this for apps you intend to distribute some other way.
Include this header in your project. Then you may write:
#import "BluetoothManager/BluetoothManager.h"
BluetoothManager *bt;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
bt = [[BluetoothManager alloc] init];
}
- (BOOL)getBluetoothEnabled {
return [bt enabled];
}
Then, you just call getBluetoothEnabled
.
Upvotes: 2
Reputation: 19418
You can't check with the current SDK. There is no Public API available for this.
Upvotes: 0