Rahul Singh
Rahul Singh

Reputation: 1229

animating based on audio iOS

I want the animation to be done based on the audio that will be played?Is this possible to do? Basically I have a pulse animation that need to be done based on the audio?How can I do this.Hope got my idea.

Upvotes: 0

Views: 176

Answers (1)

This is possible. Detailed implementation of audio capture and processing is available in AudioGraph (https://github.com/tkzic/audiograph). The same demo contains a very basic example of animating based on audio (just displaying a level meter using progress bar controls).

For better animations, you can use OpenGL ES together with the code above. I have done this in one of my projects.

Upvotes: 1

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