Reputation: 4311
I wrote a code to simply read/write (copy) a *.bmp file. But something is wrong my program runs over and over and over again ... I mean it looks like there is a while(true) loop inside or something. Heres my code:
#include <stdio.h>
#include <stdlib.h>
#pragma pack(push, 1)
typedef struct Pix
{
unsigned char R;
unsigned char G;
unsigned char B;
unsigned char L;
int BW;
}Pix;
#pragma pack(pop)
#pragma pack(push, 1)
typedef struct BitMap
{
short Signature;
long Reserved1;
long Reserved2;
long DataOffSet;
long Size;
long Width;
long Height;
short Planes;
short BitsPerPixel;
long Compression;
long SizeImage;
long XPixelsPreMeter;
long YPixelsPreMeter;
long ColorsUsed;
long ColorsImportant;
struct Pix *pixels
}BitMap;
#pragma pack(pop)
int main(int argc, char **argv)
{
unsigned long int i=0;//to count pixels readed
unsigned long int S=0;//number of pixcels to read
struct BitMap source_info;//to store bitmap info header
struct Pix source_pix;// to store pixcels
FILE *fp;//file pointer for source file
FILE *Dfp;//file ponter for distenation file
if(!(fp=fopen("in.bmp","rb")))//open in binery read mode
{
printf(" can not open file");//prind and exit if file open error
exit(-1);
}
Dfp=fopen("out.bmp","wb");//opne in binery write mode
//read the headers to souirce file
fread(&source_info, (sizeof(long)*3 + sizeof(short)),1,fp);
//calucate the number of pix to read
S=source_info.Width*source_info.Height;
source_info.pixels = (struct Pix *) malloc(sizeof(struct Pix)*S);
//read pixcels
for(i=1;i<=S;i++)
{
//read pixcel form source file
fread(&source_pix,sizeof(struct Pix),1,fp);
source_info.pixels[i-1] = source_pix;
}
// write header to dest file
fwrite(&source_info, (sizeof(long)*3 + sizeof(short)),1,Dfp);
// write pixels to dest file
for(i=1;i<=S;i++)
{
fwrite(&source_info.pixels[i-1],sizeof(struct Pix),1,Dfp);
}
//close all fiels
fclose(fp);
fclose(Dfp);
return 0;
}
Upvotes: 1
Views: 14092
Reputation: 606
You need to skip copying the Pix pointer, it works for me within a single structure as you wanted.
fread(&source_info, (sizeof(BitMap) - sizeof(struct Pix*)),1,fp);
By the way, the code produces smaller file sizes if you defined the Pix as
typedef struct Pix
{
unsigned char R;
unsigned char G;
unsigned char B;
}Pix;
Upvotes: 0
Reputation: 23550
The number of pixels you read (S) is 3762821376 for a sample image i tried. That is obviously far too large.
Have a look at the BMP-spec whether the struct BitMap
you are using is correct.
EDIT 1:
Change these:
fread(&source_info, (sizeof(long)*3 + sizeof(short)),1,fp);
...
fwrite(&source_info, (sizeof(long)*3 + sizeof(short)),1,Dfp);
to
fread(&source_info, sizeof(source_info),1,fp);
...
fwrite(&source_info, sizeof(source_info),1,Dfp);
It now copies my test .bmp fine.
EDIT 2:
I think the color-switching problem on your machine comes because you do source_info.pixels = ...
. You should use your own pointer Pix* pixels = malloc...
and in the loops change source_info.pixels
to pixels
. Just dont assign your malloc into the source_info struct and it should be fine
Upvotes: 3
Reputation: 6568
You're accessing to the source_info.Width
and source_info.Height
data that's not inited because when you fread
the header data of the file, you just stop after the first 4 fields
.
Thus the other field of source_info could contain junk data. (expecially width
and height
cause they affect the next loops)
Ensure to read the full header changing
fread(&source_info, (sizeof(long)*3 + sizeof(short)),1,fp);
with
fread(&source_info, sizeof(BitMap),1,fp);
then ensure to dump it correctly for the same reason, chainging
fwrite(&source_info, (sizeof(long)*3 + sizeof(short)),1,Dfp);
with
fwrite(&source_info, sizeof(BitMap),1,Dfp);
Upvotes: 1