Reputation: 2810
is it possible to change hue and/or saturation of a CCSprite which texture is already loaded a.png ? looking something like this eg:
[CCSprite1 spriteWithImage@"img1.png"];
[CCSprite1 setHue:150];//<<<
Upvotes: 1
Views: 487
Reputation: 64477
No, you can only change opacity and color (tint).
That is unless you write a custom fragment shader.
Upvotes: 1