Reputation: 1073
In javascript I have the following arrays for a CPU buffer:
var nVerts = this.m_countVertices;
this.m_bindPositions = new Float32Array(nVerts * 3);
this.m_bindNormals = new Float32Array(nVerts * 3);
this.m_deformedPositions = new Float32Array(nVerts * 3);
What do you recommend to use in objective-c, instead of Float32Array. Would an NSArray be sufficient?
Thanks
Upvotes: 2
Views: 642
Reputation:
If you're using Xcode where Float32
is defined, you should probably just:
Float32* m_bindPositions = (Float32*)malloc( (nVerts * 3) * sizeof(Float32));
Then it should be a chunk of memory analogous to the code you've shown. Just don't forget to
free(m_bindPositions)
to release the memory when you're done with it.
Upvotes: 1