Reputation: 711
I have a cheerapp.mp3
in my /res/raw
folder
so my code is
String filepath="/res/raw/cheerapp"; //or cheerapp.mp3
file = new File(filePath);
FileInputStream in = null;
try {
in = new FileInputStream( file );
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
The error I got file not found. why?
Upvotes: 0
Views: 167
Reputation: 1248
Never can you access resource files by path!
Because they are compiled in APK file installed in Android. You can only access resource within application by access its generated resource id, from any activity (context):
InputStream cheerSound = this.getResources().openRawResource(R.raw.cheerapp);
or from view:
InputStream cheerSound = this.getContext().getResources().openRawResource(R.raw.cheerapp);
In your case, you should store sound files in external sd-card, then can access them by path. For e.g, you store your file in sounds
folder on your sd-card:
FileInputStream inFile = new FileInputStream("/mnt/sdcard/sounds/cheerapp.mp3");
NOTE: path starts with '/' is absolute path, because '/' represents root in Unix-like OS (Unix, Linux, Android, ...)
Upvotes: 1
Reputation: 276
Maybe you could use the AssetManager to manage your resources. For example:
AssetManager manager = this.getContext().getAssets();
InputStream open;
try {
open = manager.open(fileName);
BitmapFactory.Options options = new BitmapFactory.Options();
...
} catch (IOException e) {
e.printStackTrace();
}
Upvotes: 0
Reputation: 21201
Use assets
folder and ...
InputStream sound = getAssets().open("filename.mp3");
... or raw
folder and ...
InputStream sound = getResources().openRawResource(R.raw.filename);
if it doesn't help you, then check this
Upvotes: 3