Reputation: 4897
I've got a WPF Grid
and would like to move rows up or down depending on the user's input. This is what I've tried so far (an example for when the user decides to move an element up):
RowDefinition currentRow = fieldsGrid.RowDefinitions[currentIndex];
fieldsGrid.RowDefinitions.Remove(currentRow);
fieldsGrid.RowDefinitions.Insert(currentIndex - 1, currentRow);
Am I doing something wrong? As the UI remains the same using this approach.
Upvotes: 1
Views: 5841
Reputation: 44038
This would be the WPF approach to what you're screenshot looks like:
<Window x:Class="WpfApplication4.Window9"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window9" Height="300" Width="500">
<ItemsControl ItemsSource="{Binding Columns}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<DataTemplate.Resources>
<BooleanToVisibilityConverter x:Key="BoolToVisConverter"/>
</DataTemplate.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="20"/>
<ColumnDefinition Width="50"/>
<ColumnDefinition/>
<ColumnDefinition Width="100"/>
<ColumnDefinition Width="25"/>
<ColumnDefinition Width="25"/>
</Grid.ColumnDefinitions>
<!-- This is your Key image, I used a rectangle instead, you can change it -->
<Rectangle Fill="Yellow" Visibility="{Binding IsPrimaryKey, Converter={StaticResource BoolToVisConverter}}" Margin="2"/>
<CheckBox IsChecked="{Binding IsSelected}" Grid.Column="1"/>
<TextBlock Text="{Binding Name}" Grid.Column="2"/>
<ComboBox ItemsSource="{Binding SortOrders}" SelectedItem="{Binding SortOrder}" Grid.Column="3" Margin="2"/>
<Button Content="Up" Grid.Column="4" Margin="2"
Command="{Binding DataContext.MoveUpCommand, RelativeSource={RelativeSource FindAncestor, AncestorType=ItemsControl}}"
CommandParameter="{Binding}"/>
<Button Content="Down" Grid.Column="5" Margin="2"
Command="{Binding DataContext.MoveDownCommand, RelativeSource={RelativeSource FindAncestor, AncestorType=ItemsControl}}"
CommandParameter="{Binding}"/>
</Grid>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</Window>
Code Behind:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using InduraClientCommon.MVVM;
using System.Collections.ObjectModel;
namespace WpfApplication4
{
public partial class Window9 : Window
{
public Window9()
{
InitializeComponent();
var vm = new ColumnListViewModel();
vm.Columns.Add(new ColumnViewModel() { IsPrimaryKey = true, Name = "Customer ID", SortOrder = SortOrder.Ascending });
vm.Columns.Add(new ColumnViewModel() {Name = "Customer Name", SortOrder = SortOrder.Descending});
vm.Columns.Add(new ColumnViewModel() {Name = "Customer Age", SortOrder = SortOrder.Unsorted});
DataContext = vm;
}
}
}
ViewModel:
public class ColumnListViewModel: ViewModelBase
{
private ObservableCollection<ColumnViewModel> _columns;
public ObservableCollection<ColumnViewModel> Columns
{
get { return _columns ?? (_columns = new ObservableCollection<ColumnViewModel>()); }
}
private DelegateCommand<ColumnViewModel> _moveUpCommand;
public DelegateCommand<ColumnViewModel> MoveUpCommand
{
get { return _moveUpCommand ?? (_moveUpCommand = new DelegateCommand<ColumnViewModel>(MoveUp, x => Columns.IndexOf(x) > 0)); }
}
private DelegateCommand<ColumnViewModel> _moveDownCommand;
public DelegateCommand<ColumnViewModel> MoveDownCommand
{
get { return _moveDownCommand ?? (_moveDownCommand = new DelegateCommand<ColumnViewModel>(MoveDown, x => Columns.IndexOf(x) < Columns.Count)); }
}
private void MoveUp(ColumnViewModel item)
{
var index = Columns.IndexOf(item);
Columns.Move(index, index - 1);
MoveUpCommand.RaiseCanExecuteChanged();
MoveDownCommand.RaiseCanExecuteChanged();
}
private void MoveDown(ColumnViewModel item)
{
var index = Columns.IndexOf(item);
Columns.Move(index, index + 1);
MoveUpCommand.RaiseCanExecuteChanged();
MoveDownCommand.RaiseCanExecuteChanged();
}
}
public class ColumnViewModel: ViewModelBase
{
private bool _isPrimaryKey;
public bool IsPrimaryKey
{
get { return _isPrimaryKey; }
set
{
_isPrimaryKey = value;
NotifyPropertyChange(() => IsPrimaryKey);
}
}
private bool _isSelected;
public bool IsSelected
{
get { return _isSelected; }
set
{
_isSelected = value;
NotifyPropertyChange(() => IsSelected);
}
}
private string _name;
public string Name
{
get { return _name; }
set
{
_name = value;
NotifyPropertyChange(() => Name);
}
}
private List<SortOrder> _sortOrders;
public List<SortOrder> SortOrders
{
get { return _sortOrders ?? (_sortOrders = Enum.GetValues(typeof(SortOrder)).OfType<SortOrder>().ToList()); }
}
private SortOrder _sortOrder;
public SortOrder SortOrder
{
get { return _sortOrder; }
set
{
_sortOrder = value;
NotifyPropertyChange(() => SortOrder);
}
}
}
public enum SortOrder {Unsorted, Ascending, Descending}
}
This is what it looks like in my screen:
As you can see in the above example, I am in no way manipulating or creating UI elements in code, because it's actually not necessary. Whenever you need to interact with the pieces of information displayed in the screen, you interact with the ViewModel
s and not the View
. This is the clear separation of concerns between UI and application logic WPF makes possible, which is utterly absent in other frameworks. Please consider this approach the de-facto default when doing any kind o N-element UIs in WPF.
Edit:
Advantages of this approach versus the classic
one:
- No need to manipulate complex WPF classes (I.E UI elements) in your code in order to show / get data from screen (just simple, simple properties and INotifyPropertyChanged)
- Scales better (UI can be anything as long as it honors the ViewModel properties, you could change the ComboBox to a rotating 3d pink elephant with a Sort order in each foot.
- No need to navigate the visual tree to find elements located God knows where.
- No need to
foreach
anything. Just a simpleSelect
that converts your data (from whatever data source you obtained it) to theViewModel
list.
Bottom line: WPF is much simpler and nicer than anything else currently in existence, if you use the WPF approach.
Upvotes: 3
Reputation: 1840
Here is a quick example of using an ItemsControl to do what you are wanting:
ViewModel
public class ListBoxViewModel
{
private static readonly List<string> sortList = new List<string>() { "Unsorted", "Sorted" };
public List<string> SortList { get { return sortList; } }
public ObservableCollection<ItemDetail> ItemDetails { get; set; }
#region Up Command
ICommand upCommand;
public ICommand UpCommand
{
get
{
if (upCommand == null)
{
upCommand = new RelayCommand(UpExecute);
}
return upCommand;
}
}
private void UpExecute(object param)
{
var id = param as ItemDetail;
if (id != null)
{
var curIndex = ItemDetails.IndexOf(id);
if (curIndex > 0)
ItemDetails.Move(curIndex, curIndex - 1);
}
}
#endregion Up Command
#region Down Command
ICommand downCommand;
public ICommand DownCommand
{
get
{
if (downCommand == null)
{
downCommand = new RelayCommand(DownExecute);
}
return downCommand;
}
}
private void DownExecute(object param)
{
var id = param as ItemDetail;
if (id != null)
{
var curIndex = ItemDetails.IndexOf(id);
if (curIndex < ItemDetails.Count-1)
ItemDetails.Move(curIndex, curIndex + 1);
}
}
#endregion Down Command
public ListBoxViewModel()
{
ItemDetails = new ObservableCollection<ItemDetail>()
{
new ItemDetail() { IsSelected = false, ItemName = "Customer Id", SortOrder = "Unsorted" },
new ItemDetail() { IsSelected = true, ItemName = "Customer Name", SortOrder = "Sorted" },
new ItemDetail() { IsSelected = false, ItemName = "Customer Age", SortOrder = "Unsorted" }
};
}
}
ItemDetail Class (Made up by me to make things easier)
public class ItemDetail
{
public bool IsSelected { get; set; }
public string ItemName { get; set; }
public string SortOrder { get; set; }
}
XAML
<UserControl.Resources>
<DataTemplate DataType="{x:Type vm:ItemDetail}">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition SharedSizeGroup="CheckBoxGroup" />
<ColumnDefinition SharedSizeGroup="ItemNameGroup" />
<ColumnDefinition SharedSizeGroup="SortGroup" />
<ColumnDefinition Width="20" />
<ColumnDefinition SharedSizeGroup="UpArrowGroup" />
<ColumnDefinition SharedSizeGroup="DownArrowGroup" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<CheckBox Grid.Column="0" IsChecked="{Binding IsSelected}" VerticalAlignment="Center" />
<Label Grid.Column="1" Content="{Binding ItemName}" />
<ComboBox Grid.Column="2" ItemsSource="{Binding DataContext.SortList, RelativeSource={RelativeSource AncestorType={x:Type views:ListBoxExample}}}" SelectedItem="{Binding SortOrder}" />
<Button Grid.Column="4" Command="{Binding DataContext.UpCommand, RelativeSource={RelativeSource AncestorType={x:Type views:ListBoxExample}}}" CommandParameter="{Binding}">
<Image Source="..\images\up.png" Height="10" />
</Button>
<Button Grid.Column="5" Command="{Binding DataContext.DownCommand, RelativeSource={RelativeSource AncestorType={x:Type views:ListBoxExample}}}" CommandParameter="{Binding}">
<Image Source="..\images\down.png" Height="10" />
</Button>
</Grid>
</DataTemplate>
</UserControl.Resources>
<Grid Grid.IsSharedSizeScope="True">
<ItemsControl ItemsSource="{Binding ItemDetails}" />
</Grid>
And finally the results:
And after pressing the down arrow on the first item:
Hope this helps.
Upvotes: 3
Reputation: 16553
You are changing the order of the RowDefinitions, which is not what you want. You want to change the assignment of elements to rows, which is determined by the Grid.Row attached property
I would put all controls that belong to each row in a container (one per row) and then use Grid.SetRow to change the containers around. See how to change the grid row of the control from code behind in wpf.
Upvotes: 1