Reputation: 1668
I've almost got it, but I am having a hard time with doing the last part gracefully. This answer was update based on the answer submitted by Jeremy Thompson. This is what I have so far:
public void SetupTree()
{
var types = Assembly.Load("Data").GetTypes().Where(t => t.IsPublic && t.IsClass);
if (types.Count() > 0)
{
if (treeView_left.Nodes.Count == 0)
{
treeView_left.Nodes.Add(new TreeNode("Structure Data"));
treeView_left.Nodes[0].Nodes.Add(types.First().GetHashCode().ToString(), types.First().Name);
}
foreach (Type type in types)
{
BuildTree(types, type, treeView_left.Nodes[0].Nodes[0]);
}
}
treeView_left.Refresh();
}
private void BuildTree(IEnumerable<Type> types, Type type, TreeNode parentNode)
{
var tempNodes = treeView_left.Nodes.Find(type.BaseType.GetHashCode().ToString(), true);
if (tempNodes.Count() > 0)
{
parentNode = tempNodes[0];
if (tempNodes.Count() != 1)
{
//TODO: warning
}
}
if (parentNode != null)
{
if (treeView_left.Nodes.Find(type.GetHashCode().ToString(), true).Count() == 0)
{
parentNode.Nodes.Add(type.GetHashCode().ToString(), type.Name);
}
foreach (Type t in types.Where(x => x.IsSubclassOf(type)))
{
BuildTree(types, t, parentNode.Nodes[type.GetHashCode().ToString()]);
}
}
}
This produces the result I am looking for, but I suspect I am doing some of this the hardway. If anyone could point out a cleaner method for the last part I would appriciate it.
Upvotes: 2
Views: 1335
Reputation: 65682
I haven't tested this yet, but notice the Recursive call LoadAllChildren
calls itself.
public void SetupTree()
{
Assembly dataLib = Assembly.Load("Data");
TreeNode theTree = new TreeNode("Assembly Data");
foreach (Type type in dataLib.GetTypes())
{
LoadAllChildren(dataLib, type, theTree);
}
treeView_left.Nodes.Add(theTree); //Optimisation - bind all nodes in one go rather than adding individually
}
private void LoadAllChildren(Assembly dataLib,Type type, TreeNode parentNode)
{
if (type.IsPublic && type.IsClass)
{
TreeNode node = new TreeNode(type.Name);
parentNode.Nodes.Add(node);
var types = dataLib.GetTypes().Where(x => x.IsSubclassOf(type));
foreach (Type t in types)
{
LoadAllChildren(dataLib, t, node);
}
}
}
I hope this is enough to get you over the hurdle, feel free to ask Q's
I wont respond quickly as my PC is about to get rebuilt:(
Upvotes: 1