Reputation: 1693
This should be easy but I can't find the answer. I need to get the width and height of an image, grabbed via a fileURI in Phonegap, before uploading it to our server. Certainly there's got to be some html5 / Phonegap magic that will do this before uploading. Here is some really reduced code to show where I'm at:
function got_image(image_uri) {
// Great, we've got the URI
window.resolveLocalFileSystemURI(image_uri, function(fileEntry) {
// Great, now we have a fileEntry object.
// How do we get the image width and height?
})
}
// Get the image URI using Phonegap
navigator.camera.getPicture(got_image, fail_function, some_settings)
Any idea what the missing piece is? I wish I had Simon MacDonald or Shazron on speed dial, but I do not.
Upvotes: 7
Views: 8908
Reputation: 1693
Here is a proper solution.
Pass this function an imageURI. URIs are returned from both of PhoneGap's getPicture() methods.
Like this: get_image_size_from_URI(imageURI)
function get_image_size_from_URI(imageURI) {
// This function is called once an imageURI is rerturned from PhoneGap's camera or gallery function
window.resolveLocalFileSystemURI(imageURI, function(fileEntry) {
fileEntry.file(function(fileObject){
// Create a reader to read the file
var reader = new FileReader()
// Create a function to process the file once it's read
reader.onloadend = function(evt) {
// Create an image element that we will load the data into
var image = new Image()
image.onload = function(evt) {
// The image has been loaded and the data is ready
var image_width = this.width
var image_height = this.height
console.log("IMAGE HEIGHT: " + image_height)
console.log("IMAGE WIDTH: " + image_width)
// We don't need the image element anymore. Get rid of it.
image = null
}
// Load the read data into the image source. It's base64 data
image.src = evt.target.result
}
// Read from disk the data as base64
reader.readAsDataURL(fileObject)
}, function(){
console.log("There was an error reading or processing this file.")
})
})
}
Upvotes: 8
Reputation: 1434
The following code solves the same problem for me today (tested on iOS):
function got_image(image_uri)
{
$('<img src="'+image_uri+'"/>').on('load',function(){
alert(this.naturalWidth +" "+ this.naturalHeight);
});
}
Hope it helps!
Upvotes: 3
Reputation: 23273
one way you can do this is by using the MediaFile from the Capture API.
var mediaFile = new MediaFile("myfile.jpg", "/path/to/myfile.jpg");
mediaFile.getFormatData(function(data) {
console.log("width: " data.width);
console.log("height: " data.height);
});
Should be a lot less code than the current accepted solution.
Upvotes: 0
Reputation: 1693
1.Phonegap supply a way to specific the size of the image you choose Click here to see the options
2.If you need to know the original size and do not want to specific, you may try the code below:
function got_image(image_uri) {
window.resolveLocalFileSystemURI(image_uri, function(fileEntry) {
fileEntry.file(function (fileObj) {
var fileName = fileObj.fullPath;
var originalLogo = new Image();
originalLogo.src =fileName;
//get the size by: originalLogo.width,originalLogo.height
});
})
}
Upvotes: 0
Reputation: 1739
I think you can use target width and height of getPicture() to limit the maximum dimension. If you need to send them to server, I think server code would help to get those dimension.
If you really need to get those dimension by js, you can
var img = new Image;
img.onload = function(){
myCanvasContext.drawImage(img,0,0);
};
img.src = "data:YOUR_BASE64_DATA";
And you can do it with img
Upvotes: 1