soleil
soleil

Reputation: 13073

TextureCache Error from Cocos2d when integrated into UIKit App

Trying to integrate a Cocos2d view into a UIKit app. I'm getting this error:

Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Do not initialize the TextureCache before the Director'

It seems to me that the Director is being initialized first.

AppDelegate didFinishLaunching:

// initialize cocos2d director
    CCDirectorIOS* director = (CCDirectorIOS*)[CCDirector sharedDirector];
    director.wantsFullScreenLayout = NO;
    director.projection = kCCDirectorProjection2D;
    director.animationInterval = 1.0 / 60.0;
    director.displayStats = YES;
    [director enableRetinaDisplay:YES];

    NSArray* subviews = self.viewController.view.subviews;
    for (int i = 0; i < subviews.count; i++)
    {
        UIView* subview = [subviews objectAtIndex:i];
        if ([subview isKindOfClass:[CCGLView class]])
        {
            director.view = (CCGLView*)subview;
            break;
        }
    }

View Controller viewDidLoad:

CCDirectorIOS* director = (CCDirectorIOS*)[CCDirector sharedDirector];
    if (director.runningScene == nil)
    {
        [director runWithScene:[GameLayer scene]];
    }
    [director startAnimation];

And GameLayer:

+(id) scene {
    CCScene *scene=[CCScene node];
    CCLayer* layer=[GameLayer node];
    [scene addChild:layer];
    return scene;
}
-(id) init {
    if ((self=[super init])) {

        CCSprite *test = [CCSprite spriteWithFile:@"test.png"];
        [self addChild:test];

        CGSize size = [CCDirector sharedDirector].winSize;

        test.position = CGPointMake(size.width / 2, size.height / 2);
    }
    return self;
}

What am I doing wrong?

Upvotes: 1

Views: 789

Answers (1)

CodeSmile
CodeSmile

Reputation: 64478

I see it now: in didFinishLaunching you forgot to create the CCGLView instance and assign it to CCDirector. Your director is running without a view, and has no OpenGL context. Therefore textures can't be created.

The real issue is the misleading error message.

Upvotes: 2

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