Reputation: 2664
I am having trouble understanding how to pass in a struct (by reference) to a function so that the struct's member functions can be populated. So far I have written:
bool data(struct *sampleData)
{
}
int main(int argc, char *argv[]) {
struct sampleData {
int N;
int M;
string sample_name;
string speaker;
};
data(sampleData);
}
The error I get is:
C++ requires a type specifier for all declarations bool data(const &testStruct)
I have tried some examples explained here: Simple way to pass temporary struct by value in C++?
Hope someone can Help me.
Upvotes: 43
Views: 224490
Reputation:
It is possible to construct a struct inside the function arguments:
function({ .variable = PUT_DATA_HERE });
Upvotes: 0
Reputation: 51832
First, the signature of your data() function:
bool data(struct *sampleData)
cannot possibly work, because the argument lacks a name. When you declare a function argument that you intend to actually access, it needs a name. So change it to something like:
bool data(struct sampleData *samples)
But in C++, you don't need to use struct
at all actually. So this can simply become:
bool data(sampleData *samples)
Second, the sampleData
struct is not known to data() at that point. So you should declare it before that:
struct sampleData {
int N;
int M;
string sample_name;
string speaker;
};
bool data(sampleData *samples)
{
samples->N = 10;
samples->M = 20;
// etc.
}
And finally, you need to create a variable of type sampleData
. For example, in your main() function:
int main(int argc, char *argv[]) {
sampleData samples;
data(&samples);
}
Note that you need to pass the address of the variable to the data() function, since it accepts a pointer.
However, note that in C++ you can directly pass arguments by reference and don't need to "emulate" it with pointers. You can do this instead:
// Note that the argument is taken by reference (the "&" in front
// of the argument name.)
bool data(sampleData &samples)
{
samples.N = 10;
samples.M = 20;
// etc.
}
int main(int argc, char *argv[]) {
sampleData samples;
// No need to pass a pointer here, since data() takes the
// passed argument by reference.
data(samples);
}
Upvotes: 126
Reputation: 51
Passing structs to functions by reference: simply :)
#define maxn 1000
struct solotion
{
int sol[maxn];
int arry_h[maxn];
int cat[maxn];
int scor[maxn];
};
void inser(solotion &come){
come.sol[0]=2;
}
void initial(solotion &come){
for(int i=0;i<maxn;i++)
come.sol[i]=0;
}
int main()
{
solotion sol1;
inser(sol1);
solotion sol2;
initial(sol2);
}
Upvotes: 5
Reputation: 20794
bool data(sampleData *data)
{
}
You need to tell the method which type of struct you are using. In this case, sampleData.
Note: In this case, you will need to define the struct prior to the method for it to be recognized.
Example:
struct sampleData
{
int N;
int M;
// ...
};
bool data(struct *sampleData)
{
}
int main(int argc, char *argv[]) {
sampleData sd;
data(&sd);
}
Note 2: I'm a C guy. There may be a more c++ish way to do this.
Upvotes: 2