Reputation: 127
I have used mrdoob's PointerLockControls.js example for this project. Everything works fine until I change the
camera.position.set(2, 2, 3 );
to this
camera.position.set(1100, 150, -50 );
It seems to 'rotate' along the z axis instead of just looking.
Upvotes: 2
Views: 701
Reputation: 104843
You need to do this:
controls.getObject().position.set( 1100, 150, -50 );
This is because of the clever way PointerLockControls
handles camera movement.
Upvotes: 2