Reputation: 6707
I am building a universal app (iPhone+iPad), that will also work on OSX. With Universal apps, the user purchase once, and then can use it on all their iOS devices
I do not think it is possible to extend that to OSX/Mac App Store.
What do you think is the best user experience for this kind of scenario?
Upvotes: 3
Views: 205
Reputation: 4728
In my opinion the best approach here is to offer the upgrade only on one of the platforms (probably ios) You must have some kind of server-client relationship when the two connect right? And I'm assuming the pairing can achieve things that two iPhones together (or 2 macs) can't? Why does the the mac end not just connect to a mobile device which either has or has not purchased the upgrade? Sometimes the simplest way is the best way
Upvotes: 0
Reputation: 1866
Well, a way to "cheat" would be to use inAppPurchase
both versions (os X and iOS) are free, but an unlock code is required to use them this unlock code can be purchased using inAppPurchase => the user is then given a code he can enter on the other version in order to unlock it.
Upvotes: -1
Reputation: 1866
As a matter of fact, you are right, it isn't possible to create a fully universal app (iOS + mac os).
Even submitting applications to both iOS and Mac OS require to pay two different developer programs.
Upvotes: 0