Reputation: 9262
I'm having trouble getting basic client to client (or really client->server->client) working with socket.io. Heres the code I have right now:
io.sockets.on('connection', function (socket) {
users.push(socket.sessionId);
for(userID in users) {
console.log(userID);
io.sockets.socket(userID).emit('message', { msg: 'New User Connected succesfully' });
}
socket.emit('message', { msg: 'Connected succesfully' });
socket.on('my other event', function (data) {
console.log(data);
});
});
From my understanding, that should send the new user message to every connected user (individually, since i want to do actual individual messages later). Instead, I only get the 'connected successfully' message at the end. I don't get any errors or other negative indicators from my server or client.
Any ideas of why io.sockets.socket(userID).emit()
doesn't work or what to use in its place?
Upvotes: 4
Views: 9589
Reputation: 1787
You can now also use ...
io.to('room').emit('event_name', data);
as an alternative to io.sockets.in
Upvotes: 1
Reputation: 13405
Try
users.push(socket); // without .sessionId
for (var u in users) {
// users[u] is now the socket
console.log(users[u].id);
users[u].emit('message', { msg: 'New User Connected succesfully' });
}
Upvotes: 2
Reputation: 11389
Socket.io has the concept of rooms where, once a socket has joined a room, it will receive all message sent to a room, so you don't need to track who's in the room, deal with disconnections, etc...
On connection, you'd use:
socket.join('room')
And to send a message to everyone in that room:
io.sockets.in('room').emit('event_name', data)
More info on the socket.io wiki: https://github.com/LearnBoost/socket.io/wiki/Rooms
Upvotes: 5