Reputation:
I have this simple function which loads scripts into the current DOM:
function loadscripts ( async ) {
if( async === undefined ) {
async = false;
}
var scripts = [];
var _scripts = ['jquery.min.js', 'bootstrap.min.js', 'plugins.js', 'main.js'];
for(var s in _scripts) {
scripts[s] = document.createElement('script');
scripts[s].type = 'text/javascript';
scripts[s].src = _scripts[s];
scripts[s].async = async;
document.getElementsByTagName('head').appendChild( scripts[s] );
}
}
They are loaded fine and without no errors. I know there are event handlers when loading scripts programmatically:
Now I would like to wish to do the following:
Sorry, I have not provided the onreadystatechange
and onload
events in my function.
Upvotes: 14
Views: 17721
Reputation: 718
You could do it with promises like this.
// loads an individual script
var loadScript = function (path) {
// generate promise
return new Promise(function (fulfill, reject) {
// create object
var script = document.createElement('script');
// when it loads or the ready state changes
script.onload = script.onreadystatechange = function () {
// make sure it's finished, then fullfill the promise
if (!this.readyState || this.readyState == 'complete')
fulfill(this);
};
// begin loading it
script.src = path;
// add to head
document.getElementsByTagName('head')[0].appendChild(script);
});
};
// this is the one you want
var loadScripts = function (scripts) {
return scripts.reduce(
function (queue, path) {
// once the current item on the queue has loaded, load the next one
return queue.then(function () {
// individual script
return loadScript(path);
});
},
Promise.resolve() /* this bit is so queue is always a promise */
);
};
Usage:
loadScripts(["foo.js", "bar.js"]).then(function () {
// whatever you want to happen when it's all done
});
It doesn't do any error handling though, so you'll have to implement that it if you need it.
Upvotes: 2
Reputation: 4036
We can load one script after another in html by using lab.min.js.
This library run in Synchronous way.
<script>
var _DIR_ = "js/vendor/";
$LAB.setOptions({
AlwaysPreserveOrder: true
});
$LAB
.queueScript(_DIR_ + 'jquery-v2-1-3.min.js')
.queueWait()
.queueScript(_DIR_ + 'angular.min.js')
.queueWait()
.queueScript(_DIR_ + 'socket.io-1.3.5.js')
.queueScript(_DIR_ + 'angular-bootstrap/ui-bootstrap-tpls.min.js')
.queueScript(_DIR_ + 'Angular plugins/angular-ui-notification.min.js')
.runQueue();
</script>
Upvotes: -1
Reputation: 2048
Had to load scripts in given order x,y,z and since I only had a few of them. This approach worked for me. Could not load these in body or head since they are quite big and I'm using a static landing page.
document.addEventListener('DOMContentLoaded', function(event) {
// initial DOM loaded
var vendorJS = document.createElement('script');
vendorJS.src = 'assets/vendor.js';
var appJS = document.createElement('script');
appJS.src = 'assets/application.js';
var envJS = document.createElement('script');
envJS.src = 'assets/env.js';
document.body.appendChild(vendorJS);
vendorJS.onload = vendorJS.onreadystatechange = function() {
document.body.appendChild(appJS);
appJS.onload = appJS.onreadystatechange = function() {
document.body.appendChild(envJS);
};
};
});
Upvotes: 1
Reputation: 9397
I would do this that way :
LoadScripts();
function LoadScripts(async)
{
if( async === undefined ) {
async = false;
}
var scripts = [];
var _scripts = ['jquery.min.js', 'bootstrap.min.js', 'plugins.js', 'main.js'];
if(async){
LoadScriptsAsync(_scripts, scripts)
}else{
LoadScriptsSync(_scripts,scripts)
}
}
// what you are looking for :
function LoadScriptsSync (_scripts, scripts) {
var x = 0;
var loopArray = function(_scripts, scripts) {
// call itself
loadScript(_scripts[x], scripts[x], function(){
// set x to next item
x++;
// any more items in array?
if(x < _scripts.length) {
loopArray(_scripts, scripts);
}
});
}
loopArray(_scripts, scripts);
}
// async load as in your code
function LoadScriptsAsync (_scripts, scripts){
for(var i = 0;i < _scripts.length;i++) {
loadScript(_scripts[i], scripts[i], function(){});
}
}
// load script function with callback to handle synchronicity
function loadScript( src, script, callback ){
script = document.createElement('script');
script.onerror = function() {
// handling error when loading script
alert('Error to handle')
}
script.onload = function(){
console.log(src + ' loaded ')
callback();
}
script.src = src;
document.getElementsByTagName('head')[0].appendChild(script);
}
Upvotes: 17
Reputation: 15053
Try this:
function loadscripts ( async ) {
if( async === undefined ) {
async = false;
}
var scripts = [];
var _scripts = ['jquery.min.js', 'bootstrap.min.js', 'plugins.js', 'main.js'];
for(var s in _scripts) {
scripts[s] = document.createElement('script');
scripts[s].type = 'text/javascript';
scripts[s].src = _scripts[s];
scripts[s].async = async;
}
var loadNextScript = function() {
var script = scripts.shift();
var loaded = false;
document.getElementsByTagName('head').appendChild( script );
script.onload = script.onreadystatechange = function() {
var rs = this.readyState;
if (rs && rs != 'complete' && rs != 'loaded') return;
if (loaded) return;
loaded = true;
if (scripts.length) {
loadNextScript();
} else {
// done
}
};
};
loadNextScript();
}
Upvotes: 1