Reputation: 1013
I have just receive an output from valgrind that I do not quite understand:
==20290== Invalid read of size 1
==20290== at 0x8C1D678: ???
==20290== by 0x5D74C47: ???
==20290== Address 0xee818c7d is not stack'd, malloc'd or (recently) free'd
==20290==
==20290==
==20290== Process terminating with default action of signal 11 (SIGSEGV)
==20290== Access not within mapped region at address 0xEE818C7D
==20290== at 0x8C1D678: ???
==20290== by 0x5D74C47: ???
==20290== If you believe this happened as a result of a stack
==20290== overflow in your program's main thread (unlikely but
==20290== possible), you can try to increase the size of the
==20290== main thread stack using the --main-stacksize= flag.
==20290== The main thread stack size used in this run was 8388608.
==20290==
Particularly, I am confused by these question marks. Typically what you get on this place is the location of errors valgrind has detected. I have used valgrind before and all the output was as describe in the manual. I have used this valgrind command:
valgrind --tool=memcheck --leak-check=full --leak-resolution=high --num-callers=20 --track-origins=yes
The program itself yells a segmentation fault. Although valgrind does not tell me any location of the memory leak this time, from debugging I have determined the place where segmentation fault occurs. Unfortunately, it is within an ODE solver function from Intel ODE solver library (dodesol), and I have no access to it. I have carefully checked all the parameters I pass to this function many times and they seem to be ok (at least correspond to those in manual and examples I had before).
Upvotes: 2
Views: 3700
Reputation: 58447
One scenario where you'd get this result is if you're running Valgrind on a stripped binary/library and it finds an error within a local symbol (e.g. a static function).
Using the unstripped version of the binary/library that still contains information about all the local symbols will give the source file and line number in the Valgrind output.
Upvotes: 1
Reputation: 153919
The ???
almost certainly mean that Valgrind wasn't able to find a symbol anywhere near the address in question. I suspect that you're executing code where there is no code. This could be the result of overwriting the return address on the stack, for example, perhaps as the result of a buffer overrun (but other pointer errors can trigger it) Valgrind is very good at problems with dynamically allocated memory, but it has a more difficult job with local variables, because it's not always possible for it to determine where an on stack array ends.
Upvotes: 3