Reputation: 9278
I have a vector of
struct Data {
size_t iLo;
size_t iHi;
};
I want to sort the values of iLo
and iHi
individually, i.e. if I sort the iLo
members
the 'iHi' members aren't touched. iLo
s are sorted ascending and iHi
s are sorted descending. For example:
{{1, 3}, {4, 66}, {0, 0}, {0, 1}};
First sorting ascending the iLo
s would give me
{{0, 3}, {0, 66}, {1, 0}, {4, 1}};
Then sorting descending the iHi
s would result in
{{0, 66}, {0, 3}, {1, 1}, {4, 0}};
The reason I want to do this is that I'm dealing with a huge amount of data and may not have enough RAM to to split the original array data into two new ones. I'd like to try it in-place first.
I cannot use Boost and only up to c++03.
Upvotes: 3
Views: 140
Reputation: 26043
You have to write an random access iterator to your vector<Data>
, that returns a reference to iLo (or iHi, resp.).
#include <vector>
#include <algorithm>
#include <iterator>
#include <functional>
#include <iostream>
using namespace std;
struct Data {
Data(size_t l, size_t h) : iLo(l), iHi(h) {}
size_t iLo;
size_t iHi;
};
// `MyIter` is the base for your iterators that return i->iLo / i->iHi.
template <class Impl> // Impl is the actual iterator type.
struct MyIter : public iterator<random_access_iterator_tag, size_t>
{
typedef vector<Data>::iterator Base;
Base base;
MyIter(Base i) : base(i) {}
// These are common operators that you have to define in GNU's std::sort.
// The standard actually requires more operators, see
// http://en.cppreference.com/w/cpp/concept/RandomAccessIterator
bool operator !=(const Impl &rhs) const {
return base != rhs.base;
}
bool operator ==(const Impl &rhs) const {
return base == rhs.base;
}
bool operator <(const Impl &rhs) const {
return base < rhs.base;
}
bool operator >(const Impl &rhs) const {
return base > rhs.base;
}
bool operator >=(const Impl &rhs) const {
return base >= rhs.base;
}
bool operator <=(const Impl &rhs) const {
return base <= rhs.base;
}
ptrdiff_t operator -(const Impl &rhs) const {
return base - rhs.base;
}
Impl operator +(ptrdiff_t i) const {
return base + i;
}
Impl operator -(ptrdiff_t i) const {
return base - i;
}
Impl &operator ++() {
++base;
return static_cast<Impl&>(*this);
}
Impl &operator --() {
--base;
return static_cast<Impl&>(*this);
}
Impl &operator +=(size_t n) {
base += n;
return static_cast<Impl&>(*this);
}
Impl &operator -=(size_t n) {
base -= n;
return static_cast<Impl&>(*this);
}
};
struct MyLoIter : public MyIter<MyLoIter>
{
MyLoIter(Base i) : MyIter(i) {}
size_t &operator [](int i) {
return base[i].iLo;
}
size_t &operator *() {
return base->iLo;
}
};
struct MyHiIter : public MyIter<MyHiIter>
{
MyHiIter(Base i) : MyIter(i) {}
size_t &operator [](int i) {
return base[i].iHi;
}
size_t &operator *() {
return base->iHi;
}
};
int main() {
// I like C++11 a lot better ...
vector<Data> data;
data.push_back(Data(1, 3));
data.push_back(Data(4, 66));
data.push_back(Data(0, 0));
data.push_back(Data(0, 1));
// This is the actual sorting, first the iLo part, then the iHi part.
// std::less and std::greater are used to sort descending and ascending-
sort(MyLoIter(data.begin()), MyLoIter(data.end()), less<size_t>());
sort(MyHiIter(data.begin()), MyHiIter(data.end()), greater<size_t>());
// Now the test if it worked:
for (vector<Data>::iterator i = data.begin(); i != data.end(); ++i) {
cout << i->iLo << "\t" << i->iHi << endl;
}
return 0;
}
Live run: http://ideone.com/gr2zSj
Upvotes: 3
Reputation: 16300
Trying to coax the standard library into sorting this way will be a nightmare.
Your best bet is to copy a simple quick-sort routine and adapt it to your specific purpose. It should only be about a page of code.
Upvotes: 2
Reputation: 6678
struct LoComparator
{
bool operator()(const Data& d1, const Data& d2)
{
return d1.iLo < d2.iLo;
}
};
struct HiComparator
{
bool operator()(const Data& d1, const Data& d2)
{
return d1.iHi > d2.iHi;
}
};
To sort by the iLo's:
Data d[3] = {{3, 4}, {1, 2}, {5, 6}};
sort(&d[0], &d[3], LoComparator());
To sort by the iHi's:
Data d[3] = {{3, 4}, {1, 2}, {5, 6}};
sort(&d[0], &d[3], HiComparator());
Upvotes: -2