Reputation: 21808
Is there a way in Visual Studio 2010 to automatically catch a bug of calling a member function on a NULL object? Some flag perhaps, that puts an appropriate assertion at the begging of every member function?
The default behavior is to silently accept it and only crash when a field is accessed. In some cases however if is much later then the original error.
Edit: I know that calling member function on a NULL
pointer invokes undefined behavior. It is a bug in my code that I want to eradicate. I hope that Visual Studio has some non-standard tool that could assist me.
Upvotes: 1
Views: 1371
Reputation: 1969
You can check if this
is NULL, but if you are running in MSVS, you should consider the DebugBreak
- option, to force a debug break to investigate the Stack. This could lead to the bug most effective. I removed the checking from Release compiles, because running that code without a debugger will make your application hang itself, because no debugger can tell it to continue. To avoid that issue, you can think about isDebuggerPresent().
#ifdef DEBUG
#define CHECK() if (this==NULL) DebugBreak();
#else
#define CHECK()
#endif
IsDebuggerPresent:
DebugBreak on MSDN:
Upvotes: 1
Reputation: 300059
No, and it would be useless.
Calling a member function on a NULL
pointer invokes undefined behavior. As the name imply, you cannot be sure of the behavior at this point.
Specifically:
void MyObject::foo() {
if (this) { throw std::logic_exception("this is NULL"); }
std::cout << "Hello, world!\n";
}
Can reasonably changed by any conforming compiler to:
void MyObject::foo() {
std::cout << "Hello, world!\n";
}
since, after all, the Standard guarantees that this
is NEVER null in the first place!
What can be done, however, is not relying on "bare" pointers:
template <typename T>
class Pointer {
public:
Pointer(): _ptr(nullptr) {}
Pointer(T* t): _ptr(t) {}
T* operator->() const { assert(_ptr); return _ptr; }
T& operator*() const { assert(_ptr); return *_ptr; }
private:
T* _ptr;
};
And then using it like you would a pointer:
int main() {
Pointer<MyObject> value = container.find("Element");
value->foo();
}
And if ever it is null, then the assert fires before the call to foo
is attempted.
Upvotes: 2
Reputation: 28188
No, but if you fully embrace RAII and only use C++11 smart pointers (never explicitly calling delete) you'll be hard pressed to ever run into such a bug.
Upvotes: 2
Reputation: 49319
Automatic - I don't know, but you can always use an assert:
assert(this);
As for this
and considering it is a keyword that refers to the "callee" class instance - how can it be NULL? Call through a NULL pointer?
Upvotes: 0
Reputation: 129464
I'm not aware of any special option to check for this, but you could easily write a macro:
#define CHECK_THIS() assert(this)
or
#define CHECK_THIS() do { if (this == NULL) { std::cerr << "'this' is NULL at " \
<< __FILE__ << ":" << __LINE__ << " in " << __func__; \
exit(2); } while(0)
(It's using "do - while" so that it can be placed anywhere without interfering with other if-statements, etc).
Then just add CHECK_THIS()
in any relevant functions.
Upvotes: 0