Shaun Jeffries
Shaun Jeffries

Reputation: 21

importing CocoalibSpotify in Xcode

before I begin I'd like to point out I'm very new to coding and have a background in UI and UX design. However for a project I need to use Xcode and a music player, Spotify being the one of choice.

I downloaded the Spotify wrapper & Library files, and I got a developers key to make the sample files work but after this I really have no idea what to do with it.

I wanted the app to be as close to the iPhone's spotify app as possible, and with my limited coding knowledge wanted to know if there was an easy way for me to get this in Xcode?

Any help would be great right now!

Thanks.

Upvotes: 1

Views: 368

Answers (1)

iKenndac
iKenndac

Reputation: 18776

CocoaLibSpotify doesn't provide the Spotify iPhone client in a package. It contains no UI elements at save for the login screen, which isn't the same as the one the official client uses.

However, CocoaLibSpotify does provide a foundation in which you can access a Spotify user's playlists and perform searches, etc. It also provides playback functionality.

To get started with CocoaLibSpotify, read the readme file — it includes instructions on how to get started in Xcode. Alternatively, look at the sample projects in the iOS Library/Sample Projects folder, which all include CocoaLibSpotify and a bunch of sample code to get you going.

Upvotes: 1

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