GSquadron
GSquadron

Reputation: 204

Setting up OpenGL in MSVC 2012

I am trying very hard to install OpenGL on Visual Studio 2012, but even with GLUT, it doesn't work.

I read this other question, but it didn't work too: How do you install GLUT and OpenGL in Visual Studio 2012?

So basically, I am left with no choice, but to ask on how am I about to link those libraries? Explain each step and bear in mind that I am using x64 Windows 7.

Upvotes: 0

Views: 1095

Answers (1)

DriftSoul
DriftSoul

Reputation: 19

  1. Copy the glut32.dll, glut.dll and paste them in C:\Windows\SysWOW64 folder.
  2. Copy glut.h file and paste it in C:Program Files (x86)\Microsoft SDKs\Windows\v7.0A (maybe it 9.0A, not 7.0A)\Include\gl folder. If there is no gl folder, create a new one.
  3. Copy glut32.lib, glut.lib and paste them in C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib folder.

Now you can create visual c++ console application project and include glut.h header file then you can write code for GLUT project.

#pragma comment(lib, "opengl32.lib") 
#pragma comment(lib, "glu32.lib") 
#pragma comment(lib, "glaux.lib") 
#include <gl/GL.h> 
#include <gl/GLU.h> 
#include <gl/GLAUX.H>
#include <gl/GLUT.H>

Upvotes: 1

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