Reputation: 71
I'm trying to create a program of a stopwatch using this Standard C-Free 5.0. Here's what I've got so far:
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#include <windows.h>
char button;
int minutes=0, seconds=0, millisec=0;
int main(void)
{
while(1)
{
reset:
button = '\0';
int minutes=0, seconds=0, millisec=0;
printf(" %d : %d : %d ", minutes, seconds, millisec);
system("cls");
if(button == 'a')
{
while(1)
{
cont:
button = '\0';
Sleep(10);
millisec++;
if(millisec == 100)
{
millisec = 0;
seconds++;
if(seconds == 60)
{
seconds = 0;
minutes++;
}
}
printf(" %d : %d : %d ", minutes, seconds, millisec);
system("cls");
if(button == 's')
{
while(1)
{
button = '\0';
printf(" %d : %d : %d ", minutes, seconds, millisec);
system("cls");
if(button == 'a')
{
goto cont;
}
if(button == 'd')
{
goto reset;
}
}
}
}
}
}
}
I'm trying to start the stopwatch with a pressed of button 'a' but it wouldn't work. Using scanf() will pause the whole program. Is there a way to detect a button being pressed and continue the stopwatch program? I mean without pausing the program especially the pressing 's' to stop and pressing 'a' again to continue, while displaying the timer at all times.
Upvotes: 3
Views: 24024
Reputation: 7
#include<stdio.h>
#include<conio.h>
#include<dos.h>
#include<time.h>
#include<windows.h>
main()
{
int choice, h,m,s; h=0; m=0; s=0; //--variable declaration--//
char p= 'p';
printf("Press 1 to start the timer\nPress 2 to exit\n");
printf("\nEnter your choice\n");
scanf("%d",&choice);
switch(choice) //--switch case --//
{
case 1:
{
while(1) //--while condition is true//
{
if(s>59) //--if seconds(s) is > 59--//
{
m=m+1; //--increment minute by 1--//
s=0;
}
if(m>59) //--if minutes(s) is > 59--//
{
h=h+1; //--increment hour by 1--//
m=0;
}
if(h>11) //--if hour(h) is > 11--//
{
h=0; //-Hour to 0--//
m=0;
s=0;
}
Sleep(1000); //--inbuilt function for 1sec delay--//
s=s+1;
system("cls"); //--Clear screen--//
printf("DIGITAL CLOCK");
printf("\n\nHOUR:MINUTE:SECOND");
printf("\n\n%d:%d:%d",h,m,s); //--Print time--//
printf("\n\nTo pause : press P\n");
if(kbhit()) //--Check if any button is pressed on keyboard--//
{
if(p==getch()) //--Check if P is pressed--//
{
system("pause"); //--Inbuilt function for pause and resume--//
}
}
}
break;
}
case 2:
exit(0); //--Exit --//
default:
{
printf("Wrong Choice");
}
}
getch(); //--Holding the screen--//
return 0;
}
Upvotes: 0
Reputation: 56479
This should help _kbhit
and it's important to use _getch()
after it.
#include <conio.h>
//...
int key;
while (1)
{
if (_kbhit())
{
key = _getch();
if (key == 'a')
printf("You pressed 'a'\n");
else if (key == 'd')
printf("You pressed 'd'\n");
}
}
Upvotes: 3
Reputation: 62797
Since you use system("cls");
, this is probably on dos / Windows command prompt. You can try to see if conio.h is supported by your compiler.
If it is, kbhit()
or _kbhit()
(link to MSDN, you should check docs of your compiler's libraries for most accurate reference) seems to be what you need to use.
Upvotes: 2
Reputation: 36401
This is a system problem not C. In general, your hosting system provide buffering to inputs, so when you press a key, it is not delivered at that time to your program, it is buffered until some condition occurs (basically, an end-of-line is pressed).
Under Windows there is different calls you should make to get a keypress.
Under Unix, you should put your tty in non-canonical mode (there is a set of magic calls to tcgetattr
and tcsetattr
).
See that one for example
Upvotes: 0