Reputation: 367
ok so I have my array, im calling my array, but it doesn't update the background of the canvas? what am I doing wrong? perhaps some tutorial links would be helpful here. Thanks.
int[] myImageList = {
R.drawable.lettersa, R.drawable.lettersb,
R.drawable.lettersc, R.drawable.lettersd,
R.drawable.letterse, R.drawable.lettersf, R.drawable.lettersg,
R.drawable.lettersh, R.drawable.lettersi, R.drawable.lettersj,
R.drawable.lettersk, R.drawable.lettersl, R.drawable.lettersm,
R.drawable.lettersn, R.drawable.letterso, R.drawable.lettersp,
R.drawable.lettersq, R.drawable.letterss, R.drawable.letterst,
R.drawable.lettersu, R.drawable.lettersv, R.drawable.lettersw,
R.drawable.lettersx, R.drawable.lettersy, R.drawable.lettersz};
mNextBtn.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
// TODO Auto-generated method stub
int i;
if (mNextBtn.equals(mNextBtn)) {
for (i=0;i<myImageList.length;i++)
{
mSCanvas.setBackgroundResource(i);
}
return;
}
mNextBtn.setEnabled(mSCanvas.isUndoable());
}
});
Upvotes: 0
Views: 345
Reputation: 86948
Basically I want the canvas background to change to the next letter to trace upon click of the button
I recommend a different approach:
mNextBtn.setOnClickListener(new OnClickListener() {
int i = 0;
public void onClick(View v) {
mSCanvas.setBackgroundResource(myImageList[i]);
i++;
if(i >= myImageList.length)
i = 0;
// I'm not sure what you want to do here, so I left it:
mNextBtn.setEnabled(mSCanvas.isUndoable());
return;
}
});
I changed three main points:
myImageList[i]
not i
in mSCanvas.setBackgroundResource()
mNextBtn.equals(mNextBtn)
is false...Upvotes: 1