Reputation:
I've looked at many implementations and they all look so different I can't really distill what the essence of a promise is.
If I had to guess it is just a function that runs when a callback fires.
Can someone implement the most basic promise in a few lines of code w/ out chaining.
For example from this answer
Snippet 1
var a1 = getPromiseForAjaxResult(ressource1url);
a1.then(function(res) {
append(res);
return a2;
});
How does the function passed to then
know when to run.
That is, how is it passed back to the callback code that ajax fires on completion.
Snippet 2
// generic ajax call with configuration information and callback function
ajax(config_info, function() {
// ajax completed, callback is firing.
});
How are these two snippets related?
Guess:
// how to implement this
(function () {
var publik = {};
_private;
publik.then = function(func){
_private = func;
};
publik.getPromise = function(func){
// ??
};
// ??
}())
Upvotes: 12
Views: 4767
Reputation: 665344
Can someone implement the most basic promise in a few lines?
Here it is:
function Promise(exec) {
// takes a function as an argument that gets the fullfiller
var callbacks = [], result;
exec(function fulfill() {
if (result) return;
result = arguments;
for (let c;c=callbacks.shift();)
c.apply(null, arguments);
});
this.addCallback = function(c) {
if (result)
c.apply(null, result)
else
callbacks.push(c);
}
}
Additional then
with chaining (which you will need for the answer):
Promise.prototype.then = function(fn) {
return new Promise(fulfill => {
this.addCallback((...args) => {
const result = fn(...args);
if (result instanceof Promise)
result.addCallback(fulfill);
else
fulfill(result);
});
});
};
Disclaimer: the code is lacking error handling (an error state, providing a reject
function, and using try
/catch
around exec(…)
and fn(…)
), doing recursive resolve(…)
instead of fulfill(…)
(for thenables), and guaranteed consistent asynchrony (of then
callbacks) - but adding those does not really change the basic concept.
How are these two snippets related?
ajax
is called from the getPromiseForAjaxResult
function:
function getPromiseForAjaxResult(ressource) {
return new Promise(function(callback) {
ajax({url:ressource}, callback);
});
}
Upvotes: 16
Reputation: 873
I've implement one in ES7. With chaining, it's 70 lines, if that counts as few. I think State Machine is the right paradigm for implementing promises. Resulting code is more understandable than lots of if
s IMHO. Described fully in this article.
Here's the code:
const states = {
pending: 'Pending',
resolved: 'Resolved',
rejected: 'Rejected'
};
class Nancy {
constructor(executor) {
const tryCall = callback => Nancy.try(() => callback(this.value));
const laterCalls = [];
const callLater = getMember => callback => new Nancy(resolve => laterCalls.push(() => resolve(getMember()(callback))));
const members = {
[states.resolved]: {
state: states.resolved,
then: tryCall,
catch: _ => this
},
[states.rejected]: {
state: states.rejected,
then: _ => this,
catch: tryCall
},
[states.pending]: {
state: states.pending,
then: callLater(() => this.then),
catch: callLater(() => this.catch)
}
};
const changeState = state => Object.assign(this, members[state]);
const apply = (value, state) => {
if (this.state === states.pending) {
this.value = value;
changeState(state);
for (const laterCall of laterCalls) {
laterCall();
}
}
};
const getCallback = state => value => {
if (value instanceof Nancy && state === states.resolved) {
value.then(value => apply(value, states.resolved));
value.catch(value => apply(value, states.rejected));
} else {
apply(value, state);
}
};
const resolve = getCallback(states.resolved);
const reject = getCallback(states.rejected);
changeState(states.pending);
try {
executor(resolve, reject);
} catch (error) {
reject(error);
}
}
static resolve(value) {
return new Nancy(resolve => resolve(value));
}
static reject(value) {
return new Nancy((_, reject) => reject(value));
}
static try(callback) {
return new Nancy(resolve => resolve(callback()));
}
}
Upvotes: 1
Reputation: 2052
here is the absolute minimum of a promise architecture
function Promise(F) {
var gotoNext = false;
var stack = [];
var args = [];
var isFunction = function(f) {
return f && {}.toString.call(f) === '[object Function]';
};
var getArguments = function(self, _args) {
var SLICE = Array.prototype.slice;
_args = SLICE.call(_args);
_args.push(self);
return _args;
};
var callNext = function() {
var method = stack.shift();
gotoNext = false;
if (isFunction(method)) method.apply(null, args);
};
var resolve = [(function loop() {
if (stack.length) setTimeout(loop, 0);
if (gotoNext) callNext();
})];
this.return = function() {
gotoNext = true;
args = getArguments(this, arguments);
if(resolve.length) resolve.shift()();
return this;
};
this.then = function(fn) {
if (isFunction(fn)) stack.push(fn);
return this;
};
return this.then(F).return();
}
// --- below is a working implementation --- //
var bar = function(p) {
setTimeout(function() {
console.log("1");
p.return(2);
}, 1000);
};
var foo = function(num, p) {
setTimeout(function() {
console.log(num);
p.return(++num);
}, 1000);
};
new Promise(bar)
.then(foo)
.then(foo)
.then(foo);
Upvotes: -1
Reputation: 1075377
Fundamentally, a promise is just an object that has a flag saying whether it's been settled, and a list of functions it maintains to notify if/when it is settled. Code can sometimes say more than words, so here's a very basic, not-real-world example purely indended to help communicate the concepts:
// See notes following the code for why this isn't real-world code
function Promise() {
this.settled = false;
this.settledValue = null;
this.callbacks = [];
}
Promise.prototype.then = function(f) {
if (this.settled) {
f(this.settledValue); // See notes 1 and 2
} else {
this.callbacks.push(f);
}
// See note 3 about `then`
// needing a return value
};
Promise.prototype.settle = function(value) { // See notes 4 and 5
var callback;
if (!this.settled) {
this.settled = true;
this.settledValue = value;
while (this.callbacks.length) {
callback = this.callbacks.pop();
callback(this.settledValue); // See notes 1 and 2
}
}
};
So the Promise
holds the state, and the functions to call when the promise is settled. The act of settling the promise is usually external to the Promise
object itself (although of course, that depends on the actual use, you might combine them — for instance, as with jQuery's ajax
[jqXHR
] objects).
Again, the above is purely conceptual and missing several important things that must be present in any real-world promises implementation for it to be useful:
then
and settle
should always call the callback asynchronously, even if the promise is already settled. then
should because otherwise the caller has no idea whether the callback will be async. settle
should because the callbacks shouldn't run until after settle
has returned. (ES2015's promises do both of these things. jQuery's Deferred
doesn't.)
then
and settle
should ensure that failure in the callback (e.g., an exception) is not propagated directly to the code calling then
or settle
. This is partially related to #1 above, and more so to #3 below.
then
should return a new promise based on the result of calling the callback (then, or later). This is fairly fundamental to composing promise-ified operations, but would have complicated the above markedly. Any reasonable promises implementation does.
We need different types of "settle" operation: "resolve" (the underlying action succeeded) and "reject" (it failed). Some use cases might have more states, but resolved and rejected are the basic two. (ES2015's promises have resolve and reject.)
We might make settle
(or the separate resolve
and reject
) private in some way, so that only the creator of the promise can settle it. (ES2015 promises — and several others — do this by having the Promise
constructor accept a callback that receives resolve
and reject
as parameter values, so only code in that callback can resolve or reject [unless code in the callback makes them public in some way].)
Etc., etc.
Upvotes: 26
Reputation: 1
Here is a simple Promise implementation that works for me.
function Promise(callback) {
this._pending = [];
this.PENDING = "pending";
this.RESOLVED = "resolved";
this.REJECTED = "rejected";
this.PromiseState = this.PENDING;
this._catch = function (error) {
console.error(error);
};
setTimeout(function () {
try {
callback.call(this, this.resolve.bind(this), this.reject.bind(this));
} catch (error) {
this.reject(error);
}
}.bind(this), 0)
};
Promise.prototype.resolve = function (object) {
if (this.PromiseState !== this.PENDING) return;
while (this._pending.length > 0) {
var callbacks = this._pending.shift();
try {
var resolve = callbacks.resolve;
if (resolve instanceof Promise) {
resolve._pending = resolve._pending.concat(this._pending);
resolve._catch = this._catch;
resolve.resolve(object);
return resolve;
}
object = resolve.call(this, object);
if (object instanceof Promise) {
object._pending = object._pending.concat(this._pending);
object._catch = this._catch;
return object;
}
} catch (error) {
(callbacks.reject || this._catch).call(this, error);
return;
}
}
this.PromiseState = this.RESOLVED;
return object;
};
Promise.prototype.reject = function (error) {
if (this.PromiseState !== this.PENDING) return;
this.PromiseState = this.REJECTED;
try {
this._catch(error);
} catch (e) {
console.error(error, e);
}
};
Promise.prototype.then = function (onFulfilled, onRejected) {
onFulfilled = onFulfilled || function (result) {
return result;
};
this._catch = onRejected || this._catch;
this._pending.push({resolve: onFulfilled, reject: onRejected});
return this;
};
Promise.prototype.catch = function (onRejected) {
// var onFulfilled = function (result) {
// return result;
// };
this._catch = onRejected || this._catch;
// this._pending.push({resolve: onFulfilled, reject: onRejected});
return this;
};
Promise.all = function (array) {
return new Promise(function () {
var self = this;
var counter = 0;
var finishResult = [];
function success(item, index) {
counter++;
finishResult[index] = item;
if (counter >= array.length) {
self.resolve(finishResult);
}
}
for(var i in array) {
var item = array[i];
if (item instanceof Promise) {
item.then(function (result) {
success(result,this);
}.bind(i), function (error) {
array.map(function (item) {
item.PromiseState = Promise.REJECTED
});
self._catch(error);
})
} else {
success(item, i);
}
}
});
};
Promise.race = function (array) {
return new Promise(function () {
var self = this;
var counter = 0;
var finishResult = [];
array.map(function (item) {
if (item instanceof Promise) {
item.then(function (result) {
array.map(function (item) {
item.PromiseState = Promise.REJECTED
});
self.resolve(result);
}, function (error) {
array.map(function (item) {
item.PromiseState = Promise.REJECTED
});
self._catch(error);
})
} else {
array.map(function (item) {
item.PromiseState = Promise.REJECTED
});
self.resolve(item);
}
})
});
};
Promise.resolve = function (value) {
return new Promise(function (resolve, reject) {
try {
resolve(value);
} catch (error) {
reject(error);
}
});
};
Promise.reject = function (error) {
return new Promise(function (resolve, reject) {
reject(error);
});
}
Discussing here. Fiddle: here.
Upvotes: 0
Reputation: 192
Here's a light-weight promise implementation, called 'sequence', which I use in my day-to-day work:
(function() {
sequence = (function() {
var chained = [];
var value;
var error;
var chain = function(func) {
chained.push(func);
return this;
};
var execute = function(index) {
var callback;
index = typeof index === "number" ? index : 0;
if ( index >= chained.length ) {
chained = [];
return true;
}
callback = chained[index];
callback({
resolve: function(_value) {
value = _value;
execute(++index);
},
reject: function(_error) {
error = _error;
execute(++index);
},
response: {
value: value,
error: error
}
});
};
return {
chain: chain,
execute: execute
};
})();
})();
Once initialized, you can use sequence in the following way:
sequence()
.chain(function(seq) {
setTimeout(function() {
console.log("func A");
seq.resolve();
}, 2000);
})
.chain(function(seq) {
setTimeout(function() {
console.log("func B");
}, 1000)
})
.execute()
To enable the actual chaining, you need to call the resolve() function of the seq object, which your callbacks must use as an argument.
Sequence exposes two public methods:
The 'execute' method is where the magic happens. It passes the 'seq' object to all of your callbacks. So when you call seq.resolve() or seq.reject() you'll actually call the next chained callback.
Please, note that this implementation stores a response from only the previously executed callback.
For more examples and documentation, please refer to: https://github.com/nevendyulgerov/sequence
Upvotes: 0